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https://github.com/alee14-projects/Project-Sandbox.git
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Made the RPC modules a public string
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parent
0f7e3ced25
commit
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3 changed files with 16 additions and 5 deletions
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@ -30,6 +30,7 @@
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<Path>.idea</Path>
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<Path>Build</Path>
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<Path>Library</Path>
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<Path>Temp</Path>
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<Path>obj</Path>
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</explicitExcludes>
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</component>
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@ -2285,6 +2285,11 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 4cb25a675054556c4b6a193453e179c1, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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ApplicationID: 784835227338932244
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RpcStatus: In Development...
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RpcDetails: An upcoming Unity game by Alee!
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RpcLargeImage: wip
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RpcLargeImageText: Work in Progress!
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--- !u!4 &2140247659
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Transform:
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m_ObjectHideFlags: 0
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@ -4,20 +4,25 @@ public class DiscordController : MonoBehaviour
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{
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public Discord.Discord discord;
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public long ApplicationID;
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public string RpcStatus;
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public string RpcDetails;
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public string RpcLargeImage;
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public string RpcLargeImageText;
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// Use this for initialization
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void Start () {
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System.Environment.SetEnvironmentVariable("DISCORD_INSTANCE_ID", "0");
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discord = new Discord.Discord(784835227338932244, (System.UInt64)Discord.CreateFlags.Default);
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discord = new Discord.Discord(ApplicationID, (System.UInt64)Discord.CreateFlags.Default);
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var activityManager = discord.GetActivityManager();
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var activity = new Discord.Activity
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{
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State = "In Development...",
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Details = "An upcoming Unity game by Alee!",
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State = RpcStatus,
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Details = RpcDetails,
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Assets =
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{
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LargeImage = "wip",
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LargeText = "Work in Progress!"
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LargeImage = RpcLargeImage,
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LargeText = RpcLargeImageText
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}
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};
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activityManager.UpdateActivity(activity, (res) =>
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