mirror of
https://github.com/Alee14/DLAP.git
synced 2025-01-22 19:02:57 -05:00
98 lines
2.9 KiB
JavaScript
98 lines
2.9 KiB
JavaScript
/**************************************************************************
|
|
*
|
|
* DLAP Bot: A Discord bot that plays local audio tracks.
|
|
* (C) Copyright 2022
|
|
* Programmed by Andrew Lee
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
*
|
|
***************************************************************************/
|
|
import { readdirSync, readFileSync } from 'node:fs';
|
|
import { shufflePlaylist, orderPlaylist } from './QueueSystem.js';
|
|
import { playAudio, currentTrack, updatePlaylist } from './PlayAudio.js';
|
|
import { player } from './VoiceInitialization.js';
|
|
import i18next from '../Utilities/i18n.js';
|
|
const t = i18next.t;
|
|
|
|
const { shuffle, repeat } = JSON.parse(readFileSync('./config.json', 'utf-8'));
|
|
export const files = readdirSync('music');
|
|
export let playerState;
|
|
export let playerStatus;
|
|
export let isAudioStatePaused;
|
|
|
|
let totalTrack = files.length;
|
|
|
|
async function repeatCheck(bot) {
|
|
if (repeat) {
|
|
console.log(t('musicRepeatingFinished'));
|
|
totalTrack = files.length;
|
|
return (shuffle) ? await shufflePlaylist(bot) : await orderPlaylist(bot);
|
|
} else {
|
|
console.log(t('musicPlaylistFinished'));
|
|
updatePlaylist('stop');
|
|
audioState(2);
|
|
}
|
|
}
|
|
|
|
export async function nextAudio(bot) {
|
|
if (currentTrack >= totalTrack - 1) {
|
|
await repeatCheck(bot);
|
|
} else {
|
|
updatePlaylist('next');
|
|
return await playAudio(bot);
|
|
}
|
|
}
|
|
|
|
export async function previousAudio(bot, interaction) {
|
|
if (currentTrack <= 0) {
|
|
return await interaction.reply({ content: t('previousBeginningPlaylist'), ephemeral: true });
|
|
} else {
|
|
await interaction.reply({ content: t('musicPrevious') });
|
|
player.stop();
|
|
updatePlaylist('back');
|
|
return await playAudio(bot);
|
|
}
|
|
}
|
|
|
|
export function toggleAudioState() {
|
|
if (isAudioStatePaused) {
|
|
audioState(0);
|
|
} else {
|
|
audioState(1);
|
|
}
|
|
}
|
|
|
|
export function audioState(state) {
|
|
switch (state) {
|
|
case 0:
|
|
playerState = t('playPlayerState');
|
|
playerStatus = 0;
|
|
isAudioStatePaused = false;
|
|
player.unpause();
|
|
break;
|
|
case 1:
|
|
playerState = t('pausePlayerState');
|
|
playerStatus = 1;
|
|
isAudioStatePaused = true;
|
|
player.pause();
|
|
break;
|
|
case 2:
|
|
playerState = t('stopPlayerState');
|
|
playerStatus = 2;
|
|
totalTrack = files.length;
|
|
isAudioStatePaused = true;
|
|
player.stop();
|
|
break;
|
|
}
|
|
}
|