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authorUnknown <jtsshieh@outlook.com>2018-03-10 22:54:50 -0400
committerUnknown <jtsshieh@outlook.com>2018-03-10 22:54:50 -0400
commit45db638e1113b8ca583a9087993230ed07e9a2e0 (patch)
tree960b3c8bfa8ed0a8622ce6c1e2f72be32e7cd2f7 /Plugins
parent4abdbab1746a043ee3ac64286a27b2ee693b64f8 (diff)
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testing my luck
Diffstat (limited to 'Plugins')
-rw-r--r--Plugins/settings.js65
1 files changed, 65 insertions, 0 deletions
diff --git a/Plugins/settings.js b/Plugins/settings.js
new file mode 100644
index 0000000..d458c9c
--- /dev/null
+++ b/Plugins/settings.js
@@ -0,0 +1,65 @@
+/** **************************************
+ *
+ * Settings: Plugin for PokeBot that enables settings features.
+ * Copyright (C) 2018 TheEdge, jtsshieh, Alee
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * *************************************/
+
+const db = require('quick.db');
+exports.getInt = async (key, guildID) => {
+ const value = await db.fetch(`settings_${guildID}_${key}`);
+ if (value) {
+ return value;
+ }
+ else {
+ await db.set(`settings_${guildID}_${key}`, 0);
+ return await db.fetch(`settings_${guildID}_${key}`);
+ }
+};
+
+exports.getStr = async (key, guildID) => {
+ const value = await db.fetch(`settings_${guildID}_${key}`);
+ if (value) {
+ return value;
+ }
+ else {
+ await db.set(`settings_${guildID}_${key}`, '');
+ return await db.fetch(`settings_${guildID}_${key}`);
+ }
+};
+
+exports.getBool = async (key, guildID) => {
+ const value = await db.fetch(`settings_${guildID}_${key}`);
+ if (value) {
+ return value;
+ }
+ else {
+ await db.set(`settings_${guildID}_${key}`, false);
+ return await db.fetch(`settings_${guildID}_${key}`);
+ }
+};
+
+exports.setInt = async (key, value, guildID) => {
+ await db.set(`settings_${guildID}_${key}`, parseInt(value));
+};
+
+exports.setStr = async (key, value, guildID) => {
+ await db.set(`settings_${guildID}_${key}`, value);
+};
+
+exports.setBool = async (key, value, guildID) => {
+ await db.set(`settings_${guildID}_${key}`, (value == true));
+};