/** ************************************** * * Story: Plugin for PokeBot that tells the user a story. * Copyright (C) 2018 TheEdge, jtsshieh, Alee * * Licensed under the Open Software License version 3.0 * * *************************************/ exports.run = async (bot, msg) => { msg.guild.fetchMembers().then(guild => { const membersList = guild.members.array(); const selectedUser1 = membersList[Math.floor(Math.random() * membersList.length)].user; const selectedUser2 = membersList[Math.floor(Math.random() * membersList.length)].user; const selectedUser3 = membersList[Math.floor(Math.random() * membersList.length)].user; const selectedUser4 = membersList[Math.floor(Math.random() * membersList.length)].user; const stories = [ `${selectedUser1.username} bought ${selectedUser2.username} his favorite video game. This game is called "Pokemon". Then, they became best friends.`, `${selectedUser1.username} wants to become a Pokemon trainer, but he needs to get a Pokemon first!`, `One day, ${selectedUser1.username} decided to go to a shop. He took his motorbike. Once he arrived at the shop, he went inside. He headed right, towards the chips. He grabbed a packet, and headed to check-out. He bumped into ${selectedUser2.username} at the counter, and decided to say hi. They had a little chat, and then decided to gossip about ${selectedUser3.username}. Then, as they were saying some horrible things about ${selectedUser3.username}, they unexpectedly showed up! Then, ${selectedUser1.username} and ${selectedUser2.username} got into a fight against ${selectedUser3.username}.\n\nKids, this is why you don't start drama.\nNow ${selectedUser1.username}, ${selectedUser2.username}, and ${selectedUser3.username} are no longer friends.`, `At a point in time, ${selectedUser1.username} was battling ${selectedUser2.username} for a gym. ${selectedUser1.username} chose Sylveon to battle, when ${selectedUser2.username} chose their trusty Eevee. First, Eevee used Tackle, when Sylveon went in for Draining Kiss. Then, ${selectedUser2.username} shouted an expletive. Once they shouted it, ${selectedUser3.username} came inside the room. ${selectedUser3.username} does not like expletives, so they got into an arguement about them. Soon enough, vicr123 got in here too and started using "-" in place of expletives during the argument. Eventually, ${selectedUser2.username} and ${selectedUser3.username} were shouting expletives at each-other, vicr123 was audibly shouting "Dash! Dash you!", while ${selectedUser1.username} was smashing his head on his desk.`, `It was the day of the release of Pokemon Ultra Sun and Ultra Moon. ${selectedUser1.username} and ${selectedUser2.username} decided to go to GameStop to wait in line to grab their pre-order copies. Then, ${selectedUser3.username} came along, and got mad once they realised ${selectedUser1.username} and ${selectedUser2.username} had pre-orders, when ${selectedUser3.username} did not. Eventually, ${selectedUser3.username} started physically assaulting ${selectedUser1.username} when they came outside with their pre-order copy. Then, known police officer ${selectedUser4.username} came up to ${selectedUser3.username} and ${selectedUser1.username} and charged them both for Indecent Exposure, and Assault of the Second Degree.\n\nMoral of the story: Do not get into an assualt over a video-game, like ${selectedUser3.username} and ${selectedUser1.username} did.`, `${selectedUser1.username} played this new game called Pokemon (this is back in 1996) and his friend ${selectedUser2.username} also bought that game. And then Victor Tran decided to say "Ooh! What's that game". Then ${selectedUser2.username} said "It's Pokemon!". Then Victor said "- you...", after that ${selectedUser1.username} facepalmed.`, ]; const storySelected = [Math.floor(Math.random() * stories.length)]; const { RichEmbed } = require('discord.js'); const embed = new RichEmbed() .setColor(0x00ae86) .setTitle('PokeBot Storytime') .setDescription(stories[storySelected]) .setFooter('PokeBot v1.0'); msg.channel.send({ embed }); }); }; exports.conf = { aliases: ['storytime'], guildOnly: true, }; exports.help = { name: 'story', description: 'Tells you a story.', };