diff options
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/HashUtility.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/HashUtility.cs | 51 |
1 files changed, 0 insertions, 51 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/HashUtility.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/HashUtility.cs deleted file mode 100644 index 81fa940..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/HashUtility.cs +++ /dev/null @@ -1,51 +0,0 @@ -namespace UnityEngine.Timeline -{ - static class HashUtility - { - // Note. We could have used "params int[] hashes" but we want to avoid allocating. - - public static int CombineHash(this int h1, int h2) - { - return h1 ^ (int)(h2 + 0x9e3779b9 + (h1 << 6) + (h1 >> 2)); // Similar to c++ boost::hash_combine - } - - public static int CombineHash(int h1, int h2, int h3) - { - return CombineHash(h1, h2).CombineHash(h3); - } - - public static int CombineHash(int h1, int h2, int h3, int h4) - { - return CombineHash(h1, h2, h3).CombineHash(h4); - } - - public static int CombineHash(int h1, int h2, int h3, int h4, int h5) - { - return CombineHash(h1, h2, h3, h4).CombineHash(h5); - } - - public static int CombineHash(int h1, int h2, int h3, int h4, int h5, int h6) - { - return CombineHash(h1, h2, h3, h4, h5).CombineHash(h6); - } - - public static int CombineHash(int h1, int h2, int h3, int h4, int h5, int h6, int h7) - { - return CombineHash(h1, h2, h3, h4, h5, h6).CombineHash(h7); - } - - public static int CombineHash(int[] hashes) - { - if (hashes == null || hashes.Length == 0) - return 0; - - var h = hashes[0]; - for (int i = 1; i < hashes.Length; ++i) - { - h = CombineHash(h, hashes[i]); - } - - return h; - } - } -} |
