From d1c6d296e85646853f7aaa5a07e6d5718fce0072 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Mon, 24 Aug 2020 17:18:52 -0400 Subject: Pause menu; Dialogue; New font --- Assets/Scripts/PauseMenu.cs | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 Assets/Scripts/PauseMenu.cs (limited to 'Assets/Scripts/PauseMenu.cs') diff --git a/Assets/Scripts/PauseMenu.cs b/Assets/Scripts/PauseMenu.cs new file mode 100644 index 0000000..284756f --- /dev/null +++ b/Assets/Scripts/PauseMenu.cs @@ -0,0 +1,38 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class PauseMenu : MonoBehaviour +{ + public bool lockCursor = true; + + public GameObject panel; + private int counter; + // Update is called once per frame + public void showhidePanel() + { + counter++; + if (counter % 2 == 1) + { + panel.gameObject.SetActive(true); + } + else + { + panel.gameObject.SetActive(false); + } + + } + void Update() + { + if (Input.GetKeyDown(KeyCode.Escape)) + { + lockCursor = !lockCursor; + showhidePanel(); + + } + + Cursor.lockState = lockCursor ? CursorLockMode.Locked : CursorLockMode.None; + Cursor.visible = !lockCursor; + } +} -- cgit v1.2.3