From ee3e85bc67a0f6f1761c11ea452d7bb862105930 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Mon, 20 Apr 2020 23:26:03 -0400 Subject: Audio works :D --- Assets/Scripts/Sound.cs | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 Assets/Scripts/Sound.cs (limited to 'Assets/Scripts/Sound.cs') diff --git a/Assets/Scripts/Sound.cs b/Assets/Scripts/Sound.cs new file mode 100644 index 0000000..d7214a2 --- /dev/null +++ b/Assets/Scripts/Sound.cs @@ -0,0 +1,21 @@ +using UnityEngine; +using UnityEngine.Audio; + +[System.Serializable] +public class Sound +{ + public string name; + + public AudioClip clip; + + [Range(0f, 1f)] + public float volume; + [Range(.1f, 3)] + public float pitch; + + public bool loop; + + [HideInInspector] + public AudioSource source; + +} -- cgit v1.2.3