From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Editor/Collab/CollabHistoryWindow.cs | 330 +++++++++++++++++++++ 1 file changed, 330 insertions(+) create mode 100644 Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabHistoryWindow.cs (limited to 'Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabHistoryWindow.cs') diff --git a/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabHistoryWindow.cs b/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabHistoryWindow.cs new file mode 100644 index 0000000..b855bce --- /dev/null +++ b/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabHistoryWindow.cs @@ -0,0 +1,330 @@ +using System; +using System.Linq; +using System.Collections.Generic; +using UnityEditor.Collaboration; + +#if UNITY_2019_1_OR_NEWER +using UnityEditor.UIElements; +using UnityEngine.UIElements; +#else +using UnityEditor.Experimental.UIElements; +using UnityEngine.Experimental.UIElements; +using UnityEngine.Experimental.UIElements.StyleEnums; +#endif + +using UnityEngine; +using UnityEditor.Connect; + +namespace UnityEditor +{ + internal class CollabHistoryWindow : EditorWindow, ICollabHistoryWindow + { +#if UNITY_2019_1_OR_NEWER + private const string ResourcesPath = "Packages/com.unity.collab-proxy/Editor/Resources/Styles/"; +#else + private const string ResourcesPath = "StyleSheets/"; +#endif + + + const string kWindowTitle = "Collab History"; + const string kServiceUrl = "developer.cloud.unity3d.com"; + + [MenuItem("Window/Asset Management/Collab History", false, 1)] + public static void ShowHistoryWindow() + { + EditorWindow.GetWindow(kWindowTitle); + } + + [MenuItem("Window/Asset Management/Collab History", true)] + public static bool ValidateShowHistoryWindow() + { + return Collab.instance.IsCollabEnabledForCurrentProject(); + } + + CollabHistoryPresenter m_Presenter; + Dictionary m_Views; + List m_HistoryItems = new List(); + HistoryState m_State; + VisualElement m_Container; + PagedListView m_Pager; + ScrollView m_HistoryView; + int m_ItemsPerPage = 5; + string m_InProgressRev; + bool m_RevisionActionsEnabled; + + public CollabHistoryWindow() + { + minSize = new Vector2(275, 50); + } + + public void OnEnable() + { + SetupGUI(); + name = "CollabHistory"; + + if (m_Presenter == null) + { + m_Presenter = new CollabHistoryPresenter(this, new CollabHistoryItemFactory(), new RevisionsService(Collab.instance, UnityConnect.instance)); + } + m_Presenter.OnWindowEnabled(); + } + + public void OnDisable() + { + m_Presenter.OnWindowDisabled(); + } + + public bool revisionActionsEnabled + { + get { return m_RevisionActionsEnabled; } + set + { + if (m_RevisionActionsEnabled == value) + return; + + m_RevisionActionsEnabled = value; + foreach (var historyItem in m_HistoryItems) + { + historyItem.RevisionActionsEnabled = value; + } + } + } + + private void AddStyleSheetPath(VisualElement root, string path) + { +#if UNITY_2019_1_OR_NEWER + root.styleSheets.Add(EditorGUIUtility.Load(path) as StyleSheet); +#else + root.AddStyleSheetPath(path); +#endif + } + + + public void SetupGUI() + { +#if UNITY_2019_1_OR_NEWER + var root = this.rootVisualElement; +#else + var root = this.GetRootVisualContainer(); +#endif + AddStyleSheetPath(root, ResourcesPath + "CollabHistoryCommon.uss"); + if (EditorGUIUtility.isProSkin) + { + AddStyleSheetPath(root, ResourcesPath + "CollabHistoryDark.uss"); + } + else + { + AddStyleSheetPath(root, ResourcesPath + "CollabHistoryLight.uss"); + } + + m_Container = new VisualElement(); + m_Container.StretchToParentSize(); + root.Add(m_Container); + + m_Pager = new PagedListView() + { + name = "PagedElement", + pageSize = m_ItemsPerPage + }; + + var errorView = new StatusView() + { + message = "An Error Occurred", + icon = EditorGUIUtility.LoadIconRequired("Collab.Warning") as Texture, + }; + + var noInternetView = new StatusView() + { + message = "No Internet Connection", + icon = EditorGUIUtility.LoadIconRequired("Collab.NoInternet") as Texture, + }; + + var maintenanceView = new StatusView() + { + message = "Maintenance", + }; + + var loginView = new StatusView() + { + message = "Sign in to access Collaborate", + buttonText = "Sign in...", + callback = SignInClick, + }; + + var noSeatView = new StatusView() + { + message = "Ask your project owner for access to Unity Teams", + buttonText = "Learn More", + callback = NoSeatClick, + }; + + var waitingView = new StatusView() + { + message = "Updating...", + }; + + m_HistoryView = new ScrollView() { name = "HistoryContainer", showHorizontal = false}; + m_HistoryView.contentContainer.StretchToParentWidth(); + m_HistoryView.Add(m_Pager); + + m_Views = new Dictionary() + { + {HistoryState.Error, errorView}, + {HistoryState.Offline, noInternetView}, + {HistoryState.Maintenance, maintenanceView}, + {HistoryState.LoggedOut, loginView}, + {HistoryState.NoSeat, noSeatView}, + {HistoryState.Waiting, waitingView}, + {HistoryState.Ready, m_HistoryView} + }; + } + + public void UpdateState(HistoryState state, bool force) + { + if (state == m_State && !force) + return; + + m_State = state; + switch (state) + { + case HistoryState.Ready: + UpdateHistoryView(m_Pager); + break; + case HistoryState.Disabled: + Close(); + return; + } + + m_Container.Clear(); + m_Container.Add(m_Views[m_State]); + } + + public void UpdateRevisions(IEnumerable datas, string tip, int totalRevisions, int currentPage) + { + var elements = new List(); + var isFullDateObtained = false; // Has everything from this date been obtained? + m_HistoryItems.Clear(); + + if (datas != null) + { + DateTime currentDate = DateTime.MinValue; + foreach (var data in datas) + { + if (data.timeStamp.Date != currentDate.Date) + { + elements.Add(new CollabHistoryRevisionLine(data.timeStamp, isFullDateObtained)); + currentDate = data.timeStamp; + } + + var item = new CollabHistoryItem(data); + m_HistoryItems.Add(item); + + var container = new VisualElement(); + container.style.flexDirection = FlexDirection.Row; + if (data.current) + { + isFullDateObtained = true; + container.AddToClassList("currentRevision"); + container.AddToClassList("obtainedRevision"); + } + else if (data.obtained) + { + container.AddToClassList("obtainedRevision"); + } + else + { + container.AddToClassList("absentRevision"); + } + // If we use the index as-is, the latest commit will become #1, but we want it to be last + container.Add(new CollabHistoryRevisionLine(data.index)); + container.Add(item); + elements.Add(container); + } + } + + m_HistoryView.scrollOffset = new Vector2(0, 0); + m_Pager.totalItems = totalRevisions; + m_Pager.curPage = currentPage; + m_Pager.items = elements; + } + + public string inProgressRevision + { + get { return m_InProgressRev; } + set + { + m_InProgressRev = value; + foreach (var historyItem in m_HistoryItems) + { + historyItem.SetInProgressStatus(value); + } + } + } + + public int itemsPerPage + { + set + { + if (m_ItemsPerPage == value) + return; + m_Pager.pageSize = m_ItemsPerPage; + } + } + + public PageChangeAction OnPageChangeAction + { + set { m_Pager.OnPageChanged = value; } + } + + public RevisionAction OnGoBackAction + { + set { CollabHistoryItem.s_OnGoBack = value; } + } + + public RevisionAction OnUpdateAction + { + set { CollabHistoryItem.s_OnUpdate = value; } + } + + public RevisionAction OnRestoreAction + { + set { CollabHistoryItem.s_OnRestore = value; } + } + + public ShowBuildAction OnShowBuildAction + { + set { CollabHistoryItem.s_OnShowBuild = value; } + } + + public Action OnShowServicesAction + { + set { CollabHistoryItem.s_OnShowServices = value; } + } + + void UpdateHistoryView(VisualElement history) + { + } + + void NoSeatClick() + { + var connection = UnityConnect.instance; + var env = connection.GetEnvironment(); + // Map environment to url - prod is special + if (env == "production") + env = ""; + else + env += "-"; + + var url = "https://" + env + kServiceUrl + + "/orgs/" + connection.GetOrganizationId() + + "/projects/" + connection.GetProjectName() + + "/unity-teams/"; + Application.OpenURL(url); + } + + void SignInClick() + { + UnityConnect.instance.ShowLogin(); + } + } +} -- cgit v1.2.3