From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Editor/Collab/Views/StatusView.cs | 88 ++++++++++++++++++++++ 1 file changed, 88 insertions(+) create mode 100644 Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/StatusView.cs (limited to 'Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/StatusView.cs') diff --git a/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/StatusView.cs b/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/StatusView.cs new file mode 100644 index 0000000..9b50e7a --- /dev/null +++ b/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/StatusView.cs @@ -0,0 +1,88 @@ +using System; +using UnityEditor; +using UnityEngine; + +#if UNITY_2019_1_OR_NEWER +using UnityEngine.UIElements; +#else +using UnityEngine.Experimental.UIElements; +using UnityEngine.Experimental.UIElements.StyleEnums; +#endif + +namespace UnityEditor.Collaboration +{ + internal class StatusView : VisualElement + { + Image m_Image; + Label m_Message; + Button m_Button; + Action m_Callback; + + public Texture icon + { + get { return m_Image.image; } + set + { + m_Image.image = value; + m_Image.visible = value != null; + // Until "display: hidden" is added, this is the only way to hide an element + m_Image.style.height = value != null ? 150 : 0; + } + } + + public string message + { + get { return m_Message.text; } + set + { + m_Message.text = value; + m_Message.visible = value != null; + } + } + + public string buttonText + { + get { return m_Button.text; } + set + { + m_Button.text = value; + UpdateButton(); + } + } + + public Action callback + { + get { return m_Callback; } + set + { + m_Callback = value; + UpdateButton(); + } + } + + public StatusView() + { + name = "StatusView"; + + this.StretchToParentSize(); + + m_Image = new Image() { name = "StatusIcon", visible = false, style = { height = 0f }}; + m_Message = new Label() { name = "StatusMessage", visible = false}; + m_Button = new Button(InternalCallaback) { name = "StatusButton", visible = false}; + + Add(m_Image); + Add(m_Message); + Add(m_Button); + } + + private void UpdateButton() + { + m_Button.visible = m_Button.text != null && m_Callback != null; + } + + private void InternalCallaback() + { + m_Callback(); + } + } +} -- cgit v1.2.3