From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../PackageCache/com.unity.collab-proxy@1.2.16/README.md | 16 ---------------- 1 file changed, 16 deletions(-) delete mode 100644 Library/PackageCache/com.unity.collab-proxy@1.2.16/README.md (limited to 'Library/PackageCache/com.unity.collab-proxy@1.2.16/README.md') diff --git a/Library/PackageCache/com.unity.collab-proxy@1.2.16/README.md b/Library/PackageCache/com.unity.collab-proxy@1.2.16/README.md deleted file mode 100644 index 5cfbd88..0000000 --- a/Library/PackageCache/com.unity.collab-proxy@1.2.16/README.md +++ /dev/null @@ -1,16 +0,0 @@ -# Collab Proxy UPM Package -This is the packaged version of Collab, currently limited to containing the History and Toolbar windows, along with supporting classes. - -## Development -Check this repository out in your {$PROJECT}/Packages/ folder, under the name com.unity.collab-proxy. The classes will be built by Unity. - -## Testing -In order to run the tests, you will need to add this project to the testables key in your manifest.json - once you have done this, the tests will be picked up by the Unity Test Runner window. - -## Building -You may build this project using msbuild. The commands to do so can be seen under .gitlab-ci.yml. - -## Deploying -Gitlab will automatically build your project when you deploy. You can download the resulting artifact, which will be a dll, and place it in your Editor/bin/ folder. Open the package in Unity to generate the meta files, and then you will be able to publish. - -We're currently looking into a way to avoid this manual process. -- cgit v1.2.3