From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Documentation~/extension-retrieve-test-list.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/extension-retrieve-test-list.md (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/extension-retrieve-test-list.md') diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/extension-retrieve-test-list.md b/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/extension-retrieve-test-list.md new file mode 100644 index 0000000..a2b9313 --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/extension-retrieve-test-list.md @@ -0,0 +1,13 @@ +# How to retrieve the list of tests +It is possible to use the [TestRunnerApi](./reference-test-runner-api.md) to retrieve the test tree for a given test mode (**Edit Mode** or **Play Mode**). You can retrieve the test tree by invoking `RetrieveTestList` with the desired `TestMode` and a callback action, with an [ITestAdaptor](./reference-itest-adaptor.md) representing the test tree. + +## Example +The following example retrieves the test tree for Edit Mode tests and prints the number of total test cases: +``` C# +var api = ScriptableObject.CreateInstance(); +api.RetrieveTestList(TestMode.EditMode, (testRoot) => +{ + Debug.Log(string.Format("Tree contains {0} tests.", testRoot.TestCaseCount)); +}); +``` + -- cgit v1.2.3