From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Documentation~/reference-comparer-equals.md | 27 ++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-comparer-equals.md (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-comparer-equals.md') diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-comparer-equals.md b/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-comparer-equals.md new file mode 100644 index 0000000..8ef8d85 --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-comparer-equals.md @@ -0,0 +1,27 @@ +# Custom equality comparers with equals operator + +If you need to compare Vectors using the overloaded operator == (see [Vector2.operator ==](https://docs.unity3d.com/ScriptReference/Vector2-operator_eq.html), [Vector3.operator ==](https://docs.unity3d.com/ScriptReference/Vector3-operator_eq.html), and [Vector4.operator ==](https://docs.unity3d.com/ScriptReference/Vector4-operator_eq.html)) you should use the respective comparer implementations: + +- Vector2ComparerWithEqualsOperator +- Vector3ComparerWithEqualsOperator +- Vector4ComparerWithEqualsOperator + +The interface is the same as for other [equality comparers](./reference-custom-equality-comparers.md) except the public [constructor](./reference-custom-equality-comparers.md#constructors) `error` parameter is inapplicable in this case. + +## Example + +```c# +[TestFixture] +public class Vector3Test +{ + [Test] + public void VerifyThat_TwoVector3ObjectsAreEqual() + { + var actual = new Vector3(10e-7f, 10e-7f, 10e-7f); + var expected = new Vector3(0f, 0f, 0f); + + Assert.That(actual, Is.EqualTo(expected).Using(Vector3ComparerWithEqualsOperator.Instance)); + } +} +``` + -- cgit v1.2.3