From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Documentation~/workflow-run-test.md | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/workflow-run-test.md (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/workflow-run-test.md') diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/workflow-run-test.md b/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/workflow-run-test.md new file mode 100644 index 0000000..87b7650 --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/workflow-run-test.md @@ -0,0 +1,19 @@ +# Workflow: How to run a test + +To run a test, you need to double-click on the test or test fixture name in the **Test Runner** window. + +You can also use one of the buttons on the top bar, **Run All** or **Run Selected**. As a result, you’ll see the test status icon changed and a counter in the top right corner updated: + +![EditMode Run Test](./images/editmode-run-test.png) + +You may also use a context menu option **Run**, right-click on any item in the test tree to have it (with all its children if any) run. + +![EditMode Run Tests](./images/editmode-run-tests.png) + + + +## Run tests within Rider + +It is possible to run unit tests in the Unity Test Framework directly from [JetBrains Rider](https://www.jetbrains.com/rider/). + +For more information, see the [JetBrains official documentation](https://www.jetbrains.com/help/rider/Running_and_Debugging_Unity_Tests.html) and their blog post [Run Unity tests in Rider 2018.1](https://blog.jetbrains.com/dotnet/2018/04/18/run-unity-tests-rider-2018-1/). \ No newline at end of file -- cgit v1.2.3