From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../TestLaunchers/PlayerLauncherBuildOptions.cs | 23 ++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs') diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs new file mode 100644 index 0000000..589796c --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs @@ -0,0 +1,23 @@ +using System.Text; + +namespace UnityEditor.TestTools.TestRunner +{ + internal class PlayerLauncherBuildOptions + { + public BuildPlayerOptions BuildPlayerOptions; + public string PlayerDirectory; + + public override string ToString() + { + var str = new StringBuilder(); + str.AppendLine("locationPathName = " + BuildPlayerOptions.locationPathName); + str.AppendLine("target = " + BuildPlayerOptions.target); + str.AppendLine("scenes = " + string.Join(", ", BuildPlayerOptions.scenes)); + str.AppendLine("assetBundleManifestPath = " + BuildPlayerOptions.assetBundleManifestPath); + str.AppendLine("options.Development = " + ((BuildPlayerOptions.options & BuildOptions.Development) != 0)); + str.AppendLine("options.AutoRunPlayer = " + ((BuildPlayerOptions.options & BuildOptions.AutoRunPlayer) != 0)); + str.AppendLine("options.ForceEnableAssertions = " + ((BuildPlayerOptions.options & BuildOptions.ForceEnableAssertions) != 0)); + return str.ToString(); + } + } +} -- cgit v1.2.3