From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../TestLaunchers/RemotePlayerTestController.cs | 110 +++++++++++++++++++++ 1 file changed, 110 insertions(+) create mode 100644 Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs') diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs new file mode 100644 index 0000000..87871ee --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs @@ -0,0 +1,110 @@ +using System; +using UnityEditor.Networking.PlayerConnection; +using UnityEditor.TestTools.TestRunner; +using UnityEditor.TestTools.TestRunner.Api; +using UnityEditor.TestTools.TestRunner.UnityTestProtocol; +using UnityEngine; +using UnityEngine.Networking.PlayerConnection; +using UnityEngine.TestRunner.TestLaunchers; + +namespace UnityEditor.TestRunner.TestLaunchers +{ + [Serializable] + internal class RemoteTestRunController : ScriptableSingleton + { + internal const int k_HeartbeatTimeout = 60 * 10; + + [SerializeField] + private RemoteTestResultReciever m_RemoteTestResultReciever; + + [SerializeField] + private PlatformSpecificSetup m_PlatformSpecificSetup; + + [SerializeField] + private bool m_RegisteredConnectionCallbacks; + + [SerializeField] + private int m_HearbeatTimeOut; + + private IDelayedCallback m_TimeoutCallback; + + public void Init(BuildTarget buildTarget, int heartbeatTimeout) + { + m_HearbeatTimeOut = heartbeatTimeout; + m_PlatformSpecificSetup = new PlatformSpecificSetup(buildTarget); + m_PlatformSpecificSetup.Setup(); + m_RemoteTestResultReciever = new RemoteTestResultReciever(); + EditorConnection.instance.Initialize(); + if (!m_RegisteredConnectionCallbacks) + { + EditorConnection.instance.Initialize(); + DelegateEditorConnectionEvents(); + } + } + + private void DelegateEditorConnectionEvents() + { + m_RegisteredConnectionCallbacks = true; + //This is needed because RemoteTestResultReciever is not a ScriptableObject + EditorConnection.instance.Register(PlayerConnectionMessageIds.runStartedMessageId, RunStarted); + EditorConnection.instance.Register(PlayerConnectionMessageIds.runFinishedMessageId, RunFinished); + EditorConnection.instance.Register(PlayerConnectionMessageIds.testStartedMessageId, TestStarted); + EditorConnection.instance.Register(PlayerConnectionMessageIds.testFinishedMessageId, TestFinished); + EditorConnection.instance.Register(PlayerConnectionMessageIds.playerAliveHeartbeat, PlayerAliveHearbeat); + } + + private void RunStarted(MessageEventArgs messageEventArgs) + { + m_TimeoutCallback?.Reset(); + m_RemoteTestResultReciever.RunStarted(messageEventArgs); + CallbacksDelegator.instance.RunStartedRemotely(messageEventArgs.data); + } + + private void RunFinished(MessageEventArgs messageEventArgs) + { + m_TimeoutCallback?.Clear(); + m_RemoteTestResultReciever.RunFinished(messageEventArgs); + m_PlatformSpecificSetup.CleanUp(); + + CallbacksDelegator.instance.RunFinishedRemotely(messageEventArgs.data); + } + + private void TestStarted(MessageEventArgs messageEventArgs) + { + m_TimeoutCallback?.Reset(); + CallbacksDelegator.instance.TestStartedRemotely(messageEventArgs.data); + } + + private void TestFinished(MessageEventArgs messageEventArgs) + { + m_TimeoutCallback?.Reset(); + CallbacksDelegator.instance.TestFinishedRemotely(messageEventArgs.data); + } + + private void PlayerAliveHearbeat(MessageEventArgs messageEventArgs) + { + m_TimeoutCallback?.Reset(); + } + + private void TimeoutCallback() + { + CallbacksDelegator.instance.RunFailed($"Test execution timed out. No activity received from the player in {m_HearbeatTimeOut} seconds."); + } + + public void PostBuildAction() + { + m_PlatformSpecificSetup.PostBuildAction(); + } + + public void PostSuccessfulBuildAction() + { + m_PlatformSpecificSetup.PostSuccessfulBuildAction(); + m_TimeoutCallback = new DelayedCallback(TimeoutCallback, m_HearbeatTimeOut); + } + + public void PostSuccessfulLaunchAction() + { + m_PlatformSpecificSetup.PostSuccessfulLaunchAction(); + } + } +} -- cgit v1.2.3