From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../TestRunner/Callbacks/EditModeRunnerCallback.cs | 178 +++++++++++++++++++++ 1 file changed, 178 insertions(+) create mode 100644 Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Callbacks/EditModeRunnerCallback.cs (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Callbacks/EditModeRunnerCallback.cs') diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Callbacks/EditModeRunnerCallback.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Callbacks/EditModeRunnerCallback.cs new file mode 100644 index 0000000..7d026fa --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Callbacks/EditModeRunnerCallback.cs @@ -0,0 +1,178 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using NUnit.Framework; +using NUnit.Framework.Interfaces; +using NUnit.Framework.Internal; +using UnityEditor.SceneManagement; +using UnityEngine; +using UnityEngine.TestTools.TestRunner; + +namespace UnityEditor.TestTools.TestRunner +{ + internal class EditModeRunnerCallback : ScriptableObject, ITestRunnerListener + { + private EditModeLauncherContextSettings m_Settings; + public SceneSetup[] previousSceneSetup; + public EditModeRunner runner; + + private bool m_Canceled; + private ITest m_CurrentTest; + private int m_TotalTests; + + [SerializeField] + private List m_PendingTests; + [SerializeField] + private string m_LastCountedTestName; + [SerializeField] + private bool m_RunRestarted; + + public void OnDestroy() + { + CleanUp(); + } + + public void RunStarted(ITest testsToRun) + { + Setup(); + if (m_PendingTests == null) + { + m_PendingTests = GetTestsExpectedToRun(testsToRun, runner.GetFilter()); + m_TotalTests = m_PendingTests.Count; + } + } + + public void OnEnable() + { + if (m_RunRestarted) + { + Setup(); + } + } + + private void Setup() + { + m_Settings = new EditModeLauncherContextSettings(); + Application.logMessageReceivedThreaded += LogReceived; + EditorApplication.playModeStateChanged += WaitForExitPlaymode; + EditorApplication.update += DisplayProgressBar; + AssemblyReloadEvents.beforeAssemblyReload += BeforeAssemblyReload; + } + + private void BeforeAssemblyReload() + { + if (m_CurrentTest != null) + { + m_LastCountedTestName = m_CurrentTest.FullName; + m_RunRestarted = true; + } + } + + private void DisplayProgressBar() + { + if (m_CurrentTest == null) + return; + if (!m_Canceled && EditorUtility.DisplayCancelableProgressBar("Test Runner", "Running test " + m_CurrentTest.Name, Math.Min(1.0f, (float)(m_TotalTests - m_PendingTests.Count) / m_TotalTests))) + { + EditorApplication.update -= DisplayProgressBar; + m_Canceled = true; + EditorUtility.ClearProgressBar(); + runner.OnRunCancel(); + } + } + + private static void LogReceived(string message, string stacktrace, LogType type) + { + if (TestContext.Out != null) + TestContext.Out.WriteLine(message); + } + + private static void WaitForExitPlaymode(PlayModeStateChange state) + { + if (state == PlayModeStateChange.EnteredEditMode) + { + EditorApplication.playModeStateChanged -= WaitForExitPlaymode; + //because logMessage is reset on Enter EditMode + //we remove and add the callback + //because Unity + Application.logMessageReceivedThreaded -= LogReceived; + Application.logMessageReceivedThreaded += LogReceived; + } + } + + public void RunFinished(ITestResult result) + { + if (previousSceneSetup != null && previousSceneSetup.Length > 0) + { + try + { + EditorSceneManager.RestoreSceneManagerSetup(previousSceneSetup); + } + catch (ArgumentException e) + { + Debug.LogWarning(e.Message); + } + } + else + { + EditorSceneManager.NewScene(NewSceneSetup.DefaultGameObjects, NewSceneMode.Single); + } + CleanUp(); + } + + private void CleanUp() + { + m_CurrentTest = null; + EditorUtility.ClearProgressBar(); + if (m_Settings != null) + { + m_Settings.Dispose(); + } + Application.logMessageReceivedThreaded -= LogReceived; + EditorApplication.update -= DisplayProgressBar; + } + + public void TestStarted(ITest test) + { + if (test.IsSuite || !(test is TestMethod)) + { + return; + } + + m_CurrentTest = test; + + if (m_RunRestarted) + { + if (test.FullName == m_LastCountedTestName) + m_RunRestarted = false; + } + } + + public void TestFinished(ITestResult result) + { + if (result.Test is TestMethod) + { + m_PendingTests.Remove(result.Test.FullName); + } + } + + private static List GetTestsExpectedToRun(ITest test, ITestFilter filter) + { + var expectedTests = new List(); + + if (filter.Pass(test)) + { + if (test.IsSuite) + { + expectedTests.AddRange(test.Tests.SelectMany(subTest => GetTestsExpectedToRun(subTest, filter))); + } + else + { + expectedTests.Add(test.FullName); + } + } + + return expectedTests; + } + } +} -- cgit v1.2.3