From 7c1e566113d59699af1624186c64eca67f063fc6 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Mon, 20 Apr 2020 19:09:33 -0400 Subject: Upgraded Unity --- .../TestRunner/PlaymodeTestsController.cs | 129 --------------------- 1 file changed, 129 deletions(-) delete mode 100644 Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs') diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs deleted file mode 100644 index 7375557..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs +++ /dev/null @@ -1,129 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using System.Linq; -using UnityEngine.SceneManagement; -using UnityEngine.TestRunner.NUnitExtensions; -using UnityEngine.TestRunner.NUnitExtensions.Runner; -using UnityEngine.TestTools.NUnitExtensions; -using UnityEngine.TestTools.Utils; - -namespace UnityEngine.TestTools.TestRunner -{ - [Serializable] - [AddComponentMenu("")] - internal class PlaymodeTestsController : MonoBehaviour - { - private IEnumerator m_TestSteps; - - [SerializeField] - private List m_AssembliesWithTests; - public List AssembliesWithTests - { - get - { - return m_AssembliesWithTests; - } - set - { - m_AssembliesWithTests = value; - } - } - - [SerializeField] - internal TestStartedEvent testStartedEvent = new TestStartedEvent(); - [SerializeField] - internal TestFinishedEvent testFinishedEvent = new TestFinishedEvent(); - [SerializeField] - internal RunStartedEvent runStartedEvent = new RunStartedEvent(); - [SerializeField] - internal RunFinishedEvent runFinishedEvent = new RunFinishedEvent(); - - internal const string kPlaymodeTestControllerName = "Code-based tests runner"; - - [SerializeField] - public PlaymodeTestsControllerSettings settings = new PlaymodeTestsControllerSettings(); - - internal UnityTestAssemblyRunner m_Runner; - - public IEnumerator Start() - { - //Skip 2 frame because Unity. - yield return null; - yield return null; - StartCoroutine(Run()); - } - - internal static bool IsControllerOnScene() - { - return GameObject.Find(kPlaymodeTestControllerName) != null; - } - - internal static PlaymodeTestsController GetController() - { - return GameObject.Find(kPlaymodeTestControllerName).GetComponent(); - } - - public IEnumerator TestRunnerCoroutine() - { - while (m_TestSteps.MoveNext()) - { - yield return m_TestSteps.Current; - } - - if (m_Runner.IsTestComplete) - { - runFinishedEvent.Invoke(m_Runner.Result); - Cleanup(); - - yield return null; - } - } - - public IEnumerator Run() - { - CoroutineTestWorkItem.monoBehaviourCoroutineRunner = this; - gameObject.hideFlags |= HideFlags.DontSave; - - if (settings.sceneBased) - { - SceneManager.LoadScene(1, LoadSceneMode.Additive); - yield return null; - } - - var testListUtil = new PlayerTestAssemblyProvider(new AssemblyLoadProxy(), m_AssembliesWithTests); - m_Runner = new UnityTestAssemblyRunner(new UnityTestAssemblyBuilder(), new PlaymodeWorkItemFactory()); - - var loadedTests = m_Runner.Load(testListUtil.GetUserAssemblies().Select(a => a.Assembly).ToArray(), TestPlatform.PlayMode, UnityTestAssemblyBuilder.GetNUnitTestBuilderSettings(TestPlatform.PlayMode)); - loadedTests.ParseForNameDuplicates(); - runStartedEvent.Invoke(m_Runner.LoadedTest); - - var testListenerWrapper = new TestListenerWrapper(testStartedEvent, testFinishedEvent); - m_TestSteps = m_Runner.Run(testListenerWrapper, settings.BuildNUnitFilter()).GetEnumerator(); - - yield return TestRunnerCoroutine(); - } - - public void Cleanup() - { - if (m_Runner != null) - { - m_Runner.StopRun(); - m_Runner = null; - } - if (Application.isEditor) - { - Destroy(gameObject); - } - } - - public static void TryCleanup() - { - var controller = GetController(); - if (controller != null) - { - controller.Cleanup(); - } - } - } -} -- cgit v1.2.3