From 7c1e566113d59699af1624186c64eca67f063fc6 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Mon, 20 Apr 2020 19:09:33 -0400 Subject: Upgraded Unity --- .../AssemblyProvider/PlayerTestAssemblyProvider.cs | 66 ---------------------- 1 file changed, 66 deletions(-) delete mode 100644 Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/AssemblyProvider/PlayerTestAssemblyProvider.cs (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/AssemblyProvider/PlayerTestAssemblyProvider.cs') diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/AssemblyProvider/PlayerTestAssemblyProvider.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/AssemblyProvider/PlayerTestAssemblyProvider.cs deleted file mode 100644 index 0b47e1d..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/AssemblyProvider/PlayerTestAssemblyProvider.cs +++ /dev/null @@ -1,66 +0,0 @@ -using System.Collections.Generic; -using System.IO; -using System.Linq; -using NUnit.Framework.Interfaces; -using UnityEngine.TestTools.NUnitExtensions; - -namespace UnityEngine.TestTools.Utils -{ - internal class PlayerTestAssemblyProvider - { - private IAssemblyLoadProxy m_AssemblyLoadProxy; - private readonly List m_AssembliesToLoad; - - //Cached until domain reload - private static List m_LoadedAssemblies; - - internal PlayerTestAssemblyProvider(IAssemblyLoadProxy assemblyLoadProxy, List assembliesToLoad) - { - m_AssemblyLoadProxy = assemblyLoadProxy; - m_AssembliesToLoad = assembliesToLoad; - LoadAssemblies(); - } - - public ITest GetTestsWithNUnit() - { - return BuildTests(TestPlatform.PlayMode, m_LoadedAssemblies.ToArray()); - } - - public List GetUserAssemblies() - { - return m_LoadedAssemblies; - } - - protected static ITest BuildTests(TestPlatform testPlatform, IAssemblyWrapper[] assemblies) - { - var settings = UnityTestAssemblyBuilder.GetNUnitTestBuilderSettings(testPlatform); - var builder = new UnityTestAssemblyBuilder(); - return builder.Build(assemblies.Select(a => a.Assembly).ToArray(), Enumerable.Repeat(testPlatform, assemblies.Length).ToArray(), settings); - } - - private void LoadAssemblies() - { - if (m_LoadedAssemblies != null) - { - return; - } - - m_LoadedAssemblies = new List(); - - foreach (var userAssembly in m_AssembliesToLoad) - { - IAssemblyWrapper a; - try - { - a = m_AssemblyLoadProxy.Load(userAssembly); - } - catch (FileNotFoundException) - { - continue; - } - if (a != null) - m_LoadedAssemblies.Add(a); - } - } - } -} -- cgit v1.2.3