From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Utils/PrebuildSceneSetupAttribute.cs | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs') diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs new file mode 100644 index 0000000..ea2c172 --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs @@ -0,0 +1,20 @@ +using System; + +namespace UnityEngine.TestTools +{ + [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)] + public class PrebuildSetupAttribute : Attribute + { + public PrebuildSetupAttribute(Type targetClass) + { + TargetClass = targetClass; + } + + public PrebuildSetupAttribute(string targetClassName) + { + TargetClass = AttributeHelper.GetTargetClassFromName(targetClassName, typeof(IPrebuildSetup)); + } + + internal Type TargetClass { get; private set; } + } +} -- cgit v1.2.3