From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Scripts/Editor/TMP_GlyphPropertyDrawer.cs | 118 --------------------- 1 file changed, 118 deletions(-) delete mode 100644 Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_GlyphPropertyDrawer.cs (limited to 'Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_GlyphPropertyDrawer.cs') diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_GlyphPropertyDrawer.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_GlyphPropertyDrawer.cs deleted file mode 100644 index c4d0dcf..0000000 --- a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_GlyphPropertyDrawer.cs +++ /dev/null @@ -1,118 +0,0 @@ - using UnityEngine; -using UnityEngine.TextCore; -using UnityEngine.TextCore.LowLevel; -using UnityEditor; -using System.Collections; - - -namespace TMPro.EditorUtilities -{ - - [CustomPropertyDrawer(typeof(Glyph))] - public class TMP_GlyphPropertyDrawer : PropertyDrawer - { - public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) - { - SerializedProperty prop_GlyphIndex = property.FindPropertyRelative("m_Index"); - SerializedProperty prop_GlyphMetrics = property.FindPropertyRelative("m_Metrics"); - SerializedProperty prop_GlyphRect = property.FindPropertyRelative("m_GlyphRect"); - SerializedProperty prop_Scale = property.FindPropertyRelative("m_Scale"); - SerializedProperty prop_AtlasIndex = property.FindPropertyRelative("m_AtlasIndex"); - - GUIStyle style = new GUIStyle(EditorStyles.label); - style.richText = true; - - Rect rect = new Rect(position.x + 70, position.y, position.width, 49); - - float labelWidth = GUI.skin.label.CalcSize(new GUIContent("ID: " + prop_GlyphIndex.intValue)).x; - EditorGUI.LabelField(new Rect(position.x + (64 - labelWidth) / 2, position.y + 85, 64f, 18f), new GUIContent("ID: " + prop_GlyphIndex.intValue + ""), style); - //EditorGUIUtility.labelWidth = 22f; - //EditorGUI.DelayedIntField(new Rect(position.x + (64 - labelWidth) / 2, position.y + 89, 58f, 18f), prop_GlyphIndex, new GUIContent("ID:")); - - // We get Rect since a valid position may not be provided by the caller. - EditorGUI.PropertyField(new Rect(rect.x, rect.y, position.width, 49), prop_GlyphRect); - - rect.y += 45; - EditorGUI.PropertyField(rect, prop_GlyphMetrics); - - EditorGUIUtility.labelWidth = 40f; - EditorGUI.PropertyField(new Rect(rect.x, rect.y + 65, 75, 18), prop_Scale, new GUIContent("Scale:")); // new GUIContent("Scale: " + prop_Scale.floatValue + ""), style); - - EditorGUIUtility.labelWidth = 74f; - EditorGUI.PropertyField(new Rect(rect.x + 85, rect.y + 65, 95, 18), prop_AtlasIndex, new GUIContent("Atlas Index:")); // new GUIContent("Atlas Index: " + prop_AtlasIndex.intValue + ""), style); - - DrawGlyph(position, property); - } - - public override float GetPropertyHeight(SerializedProperty property, GUIContent label) - { - return 130f; - } - - void DrawGlyph(Rect position, SerializedProperty property) - { - // Get a reference to the sprite texture - TMP_FontAsset fontAsset = property.serializedObject.targetObject as TMP_FontAsset; - - if (fontAsset == null) - return; - - // Get reference to atlas texture. - int atlasIndex = property.FindPropertyRelative("m_AtlasIndex").intValue; - Texture2D atlasTexture = fontAsset.atlasTextures.Length > atlasIndex ? fontAsset.atlasTextures[atlasIndex] : null; - - if (atlasTexture == null) - return; - - Material mat; - if (((GlyphRasterModes)fontAsset.atlasRenderMode & GlyphRasterModes.RASTER_MODE_BITMAP) == GlyphRasterModes.RASTER_MODE_BITMAP) - { - mat = TMP_FontAssetEditor.internalBitmapMaterial; - - if (mat == null) - return; - - mat.mainTexture = atlasTexture; - mat.SetColor("_Color", Color.white); - } - else - { - mat = TMP_FontAssetEditor.internalSDFMaterial; - - if (mat == null) - return; - - mat.mainTexture = atlasTexture; - mat.SetFloat(ShaderUtilities.ID_GradientScale, fontAsset.atlasPadding + 1); - } - - // Draw glyph from atlas texture. - Rect glyphDrawPosition = new Rect(position.x, position.y + 2, 64, 80); - - SerializedProperty prop_GlyphRect = property.FindPropertyRelative("m_GlyphRect"); - - int glyphOriginX = prop_GlyphRect.FindPropertyRelative("m_X").intValue; - int glyphOriginY = prop_GlyphRect.FindPropertyRelative("m_Y").intValue; - int glyphWidth = prop_GlyphRect.FindPropertyRelative("m_Width").intValue; - int glyphHeight = prop_GlyphRect.FindPropertyRelative("m_Height").intValue; - - float normalizedHeight = fontAsset.faceInfo.ascentLine - fontAsset.faceInfo.descentLine; - float scale = glyphDrawPosition.width / normalizedHeight; - - // Compute the normalized texture coordinates - Rect texCoords = new Rect((float)glyphOriginX / atlasTexture.width, (float)glyphOriginY / atlasTexture.height, (float)glyphWidth / atlasTexture.width, (float)glyphHeight / atlasTexture.height); - - if (Event.current.type == EventType.Repaint) - { - glyphDrawPosition.x += (glyphDrawPosition.width - glyphWidth * scale) / 2; - glyphDrawPosition.y += (glyphDrawPosition.height - glyphHeight * scale) / 2; - glyphDrawPosition.width = glyphWidth * scale; - glyphDrawPosition.height = glyphHeight * scale; - - // Could switch to using the default material of the font asset which would require passing scale to the shader. - Graphics.DrawTexture(glyphDrawPosition, atlasTexture, texCoords, 0, 0, 0, 0, new Color(1f, 1f, 1f), mat); - } - } - - } -} -- cgit v1.2.3