From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Scripts/Editor/TMP_UIStyleManager.cs | 134 --------------------- 1 file changed, 134 deletions(-) delete mode 100644 Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UIStyleManager.cs (limited to 'Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UIStyleManager.cs') diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UIStyleManager.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UIStyleManager.cs deleted file mode 100644 index ae8bb44..0000000 --- a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UIStyleManager.cs +++ /dev/null @@ -1,134 +0,0 @@ -using UnityEngine; -using UnityEditor; -using System.Collections; - - -namespace TMPro.EditorUtilities -{ - - public static class TMP_UIStyleManager - { - public static GUIStyle label; - public static GUIStyle textAreaBoxWindow; - public static GUIStyle boldFoldout; - public static GUIStyle panelTitle; - public static GUIStyle sectionHeader; - public static GUIStyle centeredLabel; - public static GUIStyle rightLabel; - public static GUIStyle wrappingTextArea; - - public static GUIStyle alignmentButtonLeft; - public static GUIStyle alignmentButtonMid; - public static GUIStyle alignmentButtonRight; - - // Alignment Button Textures - public static Texture2D alignLeft; - public static Texture2D alignCenter; - public static Texture2D alignRight; - public static Texture2D alignJustified; - public static Texture2D alignFlush; - public static Texture2D alignGeoCenter; - public static Texture2D alignTop; - public static Texture2D alignMiddle; - public static Texture2D alignBottom; - public static Texture2D alignBaseline; - public static Texture2D alignMidline; - public static Texture2D alignCapline; - public static Texture2D sectionHeaderTexture; - - public static GUIContent[] alignContentA; - public static GUIContent[] alignContentB; - - static TMP_UIStyleManager() - { - // Find to location of the TextMesh Pro Asset Folder (as users may have moved it) - var tmproAssetFolderPath = TMP_EditorUtility.packageRelativePath; - - if (EditorGUIUtility.isProSkin) - { - alignLeft = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignLeft.psd", typeof(Texture2D)) as Texture2D; - alignCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignCenter.psd", typeof(Texture2D)) as Texture2D; - alignRight = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignRight.psd", typeof(Texture2D)) as Texture2D; - alignJustified = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignJustified.psd", typeof(Texture2D)) as Texture2D; - alignFlush = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignFlush.psd", typeof(Texture2D)) as Texture2D; - alignGeoCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignCenterGeo.psd", typeof(Texture2D)) as Texture2D; - alignTop = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignTop.psd", typeof(Texture2D)) as Texture2D; - alignMiddle = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignMiddle.psd", typeof(Texture2D)) as Texture2D; - alignBottom = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignBottom.psd", typeof(Texture2D)) as Texture2D; - alignBaseline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignBaseLine.psd", typeof(Texture2D)) as Texture2D; - alignMidline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignMidLine.psd", typeof(Texture2D)) as Texture2D; - alignCapline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignCapLine.psd", typeof(Texture2D)) as Texture2D; - sectionHeaderTexture = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/SectionHeader_Dark.psd", typeof(Texture2D)) as Texture2D; - } - else - { - alignLeft = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignLeft_Light.psd", typeof(Texture2D)) as Texture2D; - alignCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignCenter_Light.psd", typeof(Texture2D)) as Texture2D; - alignRight = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignRight_Light.psd", typeof(Texture2D)) as Texture2D; - alignJustified = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignJustified_Light.psd", typeof(Texture2D)) as Texture2D; - alignFlush = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignFlush_Light.psd", typeof(Texture2D)) as Texture2D; - alignGeoCenter = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignCenterGeo_Light.psd", typeof(Texture2D)) as Texture2D; - alignTop = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignTop_Light.psd", typeof(Texture2D)) as Texture2D; - alignMiddle = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignMiddle_Light.psd", typeof(Texture2D)) as Texture2D; - alignBottom = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignBottom_Light.psd", typeof(Texture2D)) as Texture2D; - alignBaseline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignBaseLine_Light.psd", typeof(Texture2D)) as Texture2D; - alignMidline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignMidLine_Light.psd", typeof(Texture2D)) as Texture2D; - alignCapline = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/btn_AlignCapLine_Light.psd", typeof(Texture2D)) as Texture2D; - sectionHeaderTexture = AssetDatabase.LoadAssetAtPath(tmproAssetFolderPath + "/Editor Resources/Textures/SectionHeader_Light.psd", typeof(Texture2D)) as Texture2D; - } - - label = new GUIStyle(EditorStyles.label) { richText = true, wordWrap = true, stretchWidth = true }; - textAreaBoxWindow = new GUIStyle(EditorStyles.textArea) { richText = true }; - boldFoldout = new GUIStyle(EditorStyles.foldout) { fontStyle = FontStyle.Bold }; - panelTitle = new GUIStyle(EditorStyles.label) { fontStyle = FontStyle.Bold }; - - sectionHeader = new GUIStyle(EditorStyles.label) { fixedHeight = 22, richText = true, border = new RectOffset(9, 9, 0, 0), overflow = new RectOffset(9, 0, 0, 0), padding = new RectOffset(0, 0, 4, 0) }; - sectionHeader.normal.background = sectionHeaderTexture; - - centeredLabel = new GUIStyle(EditorStyles.label) { alignment = TextAnchor.MiddleCenter}; - rightLabel = new GUIStyle(EditorStyles.label) { alignment = TextAnchor.MiddleRight, richText = true }; - - - alignmentButtonLeft = new GUIStyle(EditorStyles.miniButtonLeft); - alignmentButtonLeft.padding.left = 4; - alignmentButtonLeft.padding.right = 4; - alignmentButtonLeft.padding.top = 2; - alignmentButtonLeft.padding.bottom = 2; - - alignmentButtonMid = new GUIStyle(EditorStyles.miniButtonMid); - alignmentButtonMid.padding.left = 4; - alignmentButtonMid.padding.right = 4; - alignmentButtonLeft.padding.top = 2; - alignmentButtonLeft.padding.bottom = 2; - - alignmentButtonRight = new GUIStyle(EditorStyles.miniButtonRight); - alignmentButtonRight.padding.left = 4; - alignmentButtonRight.padding.right = 4; - alignmentButtonLeft.padding.top = 2; - alignmentButtonLeft.padding.bottom = 2; - - wrappingTextArea = new GUIStyle(EditorStyles.textArea); - wrappingTextArea.wordWrap = true; - - alignContentA = new [] - { - new GUIContent(alignLeft, "Left"), - new GUIContent(alignCenter, "Center"), - new GUIContent(alignRight, "Right"), - new GUIContent(alignJustified, "Justified"), - new GUIContent(alignFlush, "Flush"), - new GUIContent(alignGeoCenter, "Geometry Center") - }; - - alignContentB = new [] - { - new GUIContent(alignTop, "Top"), - new GUIContent(alignMiddle, "Middle"), - new GUIContent(alignBottom, "Bottom"), - new GUIContent(alignBaseline, "Baseline"), - new GUIContent(alignMidline, "Midline"), - new GUIContent(alignCapline, "Capline") - }; - } - } -} -- cgit v1.2.3