From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Scripts/Editor/TMP_UiEditorPanel.cs | 91 ---------------------- 1 file changed, 91 deletions(-) delete mode 100644 Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UiEditorPanel.cs (limited to 'Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UiEditorPanel.cs') diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UiEditorPanel.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UiEditorPanel.cs deleted file mode 100644 index d44999e..0000000 --- a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UiEditorPanel.cs +++ /dev/null @@ -1,91 +0,0 @@ -using UnityEngine; -using UnityEngine.UI; -using UnityEditor; - -namespace TMPro.EditorUtilities -{ - - [CustomEditor(typeof(TextMeshProUGUI), true), CanEditMultipleObjects] - public class TMP_UiEditorPanel : TMP_BaseEditorPanel - { - static readonly GUIContent k_RaycastTargetLabel = new GUIContent("Raycast Target", "Whether the text blocks raycasts from the Graphic Raycaster."); - - SerializedProperty m_RaycastTargetProp; - - protected override void OnEnable() - { - base.OnEnable(); - m_RaycastTargetProp = serializedObject.FindProperty("m_RaycastTarget"); - } - - protected override void DrawExtraSettings() - { - Foldout.extraSettings = EditorGUILayout.Foldout(Foldout.extraSettings, k_ExtraSettingsLabel, true, TMP_UIStyleManager.boldFoldout); - if (Foldout.extraSettings) - { - EditorGUI.indentLevel += 1; - - DrawMargins(); - - DrawGeometrySorting(); - - DrawRichText(); - - DrawRaycastTarget(); - - DrawParsing(); - - DrawKerning(); - - DrawPadding(); - - EditorGUI.indentLevel -= 1; - } - } - - protected void DrawRaycastTarget() - { - EditorGUI.BeginChangeCheck(); - EditorGUILayout.PropertyField(m_RaycastTargetProp, k_RaycastTargetLabel); - if (EditorGUI.EndChangeCheck()) - { - // Change needs to propagate to the child sub objects. - Graphic[] graphicComponents = m_TextComponent.GetComponentsInChildren(); - for (int i = 1; i < graphicComponents.Length; i++) - graphicComponents[i].raycastTarget = m_RaycastTargetProp.boolValue; - - m_HavePropertiesChanged = true; - } - } - - // Method to handle multi object selection - protected override bool IsMixSelectionTypes() - { - GameObject[] objects = Selection.gameObjects; - if (objects.Length > 1) - { - for (int i = 0; i < objects.Length; i++) - { - if (objects[i].GetComponent() == null) - return true; - } - } - return false; - } - protected override void OnUndoRedo() - { - int undoEventId = Undo.GetCurrentGroup(); - int lastUndoEventId = s_EventId; - - if (undoEventId != lastUndoEventId) - { - for (int i = 0; i < targets.Length; i++) - { - //Debug.Log("Undo & Redo Performed detected in Editor Panel. Event ID:" + Undo.GetCurrentGroup()); - TMPro_EventManager.ON_TEXTMESHPRO_UGUI_PROPERTY_CHANGED(true, targets[i] as TextMeshProUGUI); - s_EventId = undoEventId; - } - } - } - } -} \ No newline at end of file -- cgit v1.2.3