From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Scripts/Editor/TMPro_TextContainerEditor.cs | 235 --------------------- 1 file changed, 235 deletions(-) delete mode 100644 Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TextContainerEditor.cs (limited to 'Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TextContainerEditor.cs') diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TextContainerEditor.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TextContainerEditor.cs deleted file mode 100644 index cdeb623..0000000 --- a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TextContainerEditor.cs +++ /dev/null @@ -1,235 +0,0 @@ -using UnityEngine; -using UnityEditor; -using System.Collections; - - -namespace TMPro.EditorUtilities -{ - [CustomEditor(typeof(TextContainer)), CanEditMultipleObjects] - public class TMPro_TextContainerEditor : Editor - { - - // Serialized Properties - private SerializedProperty anchorPosition_prop; - private SerializedProperty pivot_prop; - private SerializedProperty rectangle_prop; - private SerializedProperty margins_prop; - - - private TextContainer m_textContainer; - //private Transform m_transform; - //private Vector3[] m_Rect_handlePoints = new Vector3[4]; - //private Vector3[] m_Margin_handlePoints = new Vector3[4]; - - //private Vector2 m_anchorPosition; - - //private Vector3 m_mousePreviousPOS; - //private Vector2 m_previousStartPOS; - //private int m_mouseDragFlag = 0; - - //private static Transform m_visualHelper; - - - void OnEnable() - { - - // Serialized Properties - anchorPosition_prop = serializedObject.FindProperty("m_anchorPosition"); - pivot_prop = serializedObject.FindProperty("m_pivot"); - rectangle_prop = serializedObject.FindProperty("m_rect"); - margins_prop = serializedObject.FindProperty("m_margins"); - - m_textContainer = (TextContainer)target; - //m_transform = m_textContainer.transform; - - - /* - if (m_visualHelper == null) - { - m_visualHelper = GameObject.CreatePrimitive(PrimitiveType.Sphere).transform; - m_visualHelper.localScale = new Vector3(0.25f, 0.25f, 0.25f); - } - */ - } - - void OnDisable() - { - /* - if (m_visualHelper != null) - DestroyImmediate (m_visualHelper.gameObject); - */ - } - - - - - public override void OnInspectorGUI() - { - serializedObject.Update(); - - EditorGUI.BeginChangeCheck(); - EditorGUILayout.PropertyField(anchorPosition_prop); - if (anchorPosition_prop.enumValueIndex == 9) - { - EditorGUI.indentLevel += 1; - EditorGUILayout.PropertyField(pivot_prop, new GUIContent("Pivot Position")); - EditorGUI.indentLevel -= 1; - } - - - DrawDimensionProperty(rectangle_prop, "Dimensions"); - DrawMaginProperty(margins_prop, "Margins"); - if (EditorGUI.EndChangeCheck()) - { - // Re-compute pivot position when changes are made. - if (anchorPosition_prop.enumValueIndex != 9) - pivot_prop.vector2Value = GetAnchorPosition(anchorPosition_prop.enumValueIndex); - - m_textContainer.hasChanged = true; - } - - serializedObject.ApplyModifiedProperties(); - - EditorGUILayout.Space(); - } - - - private void DrawDimensionProperty(SerializedProperty property, string label) - { - float old_LabelWidth = EditorGUIUtility.labelWidth; - float old_FieldWidth = EditorGUIUtility.fieldWidth; - - Rect rect = EditorGUILayout.GetControlRect(false, 18); - Rect pos0 = new Rect(rect.x, rect.y + 2, rect.width, 18); - - float width = rect.width + 3; - pos0.width = old_LabelWidth; - GUI.Label(pos0, label); - - Rect rectangle = property.rectValue; - - float width_B = width - old_LabelWidth; - float fieldWidth = width_B / 4; - pos0.width = fieldWidth - 5; - - pos0.x = old_LabelWidth + 15; - GUI.Label(pos0, "Width"); - - pos0.x += fieldWidth; - rectangle.width = EditorGUI.FloatField(pos0, GUIContent.none, rectangle.width); - - pos0.x += fieldWidth; - GUI.Label(pos0, "Height"); - - pos0.x += fieldWidth; - rectangle.height = EditorGUI.FloatField(pos0, GUIContent.none, rectangle.height); - - property.rectValue = rectangle; - EditorGUIUtility.labelWidth = old_LabelWidth; - EditorGUIUtility.fieldWidth = old_FieldWidth; - } - - - private void DrawMaginProperty(SerializedProperty property, string label) - { - float old_LabelWidth = EditorGUIUtility.labelWidth; - float old_FieldWidth = EditorGUIUtility.fieldWidth; - - Rect rect = EditorGUILayout.GetControlRect(false, 2 * 18); - Rect pos0 = new Rect(rect.x, rect.y + 2, rect.width, 18); - - float width = rect.width + 3; - pos0.width = old_LabelWidth; - GUI.Label(pos0, label); - - //Vector4 vec = property.vector4Value; - Vector4 vec = Vector4.zero; - vec.x = property.FindPropertyRelative("x").floatValue; - vec.y = property.FindPropertyRelative("y").floatValue; - vec.z = property.FindPropertyRelative("z").floatValue; - vec.w = property.FindPropertyRelative("w").floatValue; - - - float widthB = width - old_LabelWidth; - float fieldWidth = widthB / 4; - pos0.width = fieldWidth - 5; - - // Labels - pos0.x = old_LabelWidth + 15; - GUI.Label(pos0, "Left"); - - pos0.x += fieldWidth; - GUI.Label(pos0, "Top"); - - pos0.x += fieldWidth; - GUI.Label(pos0, "Right"); - - pos0.x += fieldWidth; - GUI.Label(pos0, "Bottom"); - - pos0.y += 18; - - pos0.x = old_LabelWidth + 15; - vec.x = EditorGUI.FloatField(pos0, GUIContent.none, vec.x); - - pos0.x += fieldWidth; - vec.y = EditorGUI.FloatField(pos0, GUIContent.none, vec.y); - - pos0.x += fieldWidth; - vec.z = EditorGUI.FloatField(pos0, GUIContent.none, vec.z); - - pos0.x += fieldWidth; - vec.w = EditorGUI.FloatField(pos0, GUIContent.none, vec.w); - - //property.vector4Value = vec; - property.FindPropertyRelative("x").floatValue = vec.x; - property.FindPropertyRelative("y").floatValue = vec.y; - property.FindPropertyRelative("z").floatValue = vec.z; - property.FindPropertyRelative("w").floatValue = vec.w; - - EditorGUIUtility.labelWidth = old_LabelWidth; - EditorGUIUtility.fieldWidth = old_FieldWidth; - } - - - Vector2 GetAnchorPosition(int index) - { - Vector2 anchorPosition = Vector2.zero; - - switch (index) - { - case 0: // TOP LEFT - anchorPosition = new Vector2(0, 1); - break; - case 1: // TOP - anchorPosition = new Vector2(0.5f, 1); - break; - case 2: // TOP RIGHT - anchorPosition = new Vector2(1, 1); - break; - case 3: // LEFT - anchorPosition = new Vector2(0, 0.5f); - break; - case 4: // MIDDLE - anchorPosition = new Vector2(0.5f, 0.5f); - break; - case 5: // RIGHT - anchorPosition = new Vector2(1, 0.5f); - break; - case 6: // BOTTOM LEFT - anchorPosition = new Vector2(0, 0); - break; - case 7: // BOTTOM - anchorPosition = new Vector2(0.5f, 0); - break; - case 8: // BOTTOM RIGHT - anchorPosition = new Vector2(1, 0); - break; - } - - return anchorPosition; - } - - - } -} -- cgit v1.2.3