From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Scripts/Editor/TMPro_TextContainerEditor.cs | 235 +++++++++++++++++++++ 1 file changed, 235 insertions(+) create mode 100644 Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TextContainerEditor.cs (limited to 'Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TextContainerEditor.cs') diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TextContainerEditor.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TextContainerEditor.cs new file mode 100644 index 0000000..cdeb623 --- /dev/null +++ b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TextContainerEditor.cs @@ -0,0 +1,235 @@ +using UnityEngine; +using UnityEditor; +using System.Collections; + + +namespace TMPro.EditorUtilities +{ + [CustomEditor(typeof(TextContainer)), CanEditMultipleObjects] + public class TMPro_TextContainerEditor : Editor + { + + // Serialized Properties + private SerializedProperty anchorPosition_prop; + private SerializedProperty pivot_prop; + private SerializedProperty rectangle_prop; + private SerializedProperty margins_prop; + + + private TextContainer m_textContainer; + //private Transform m_transform; + //private Vector3[] m_Rect_handlePoints = new Vector3[4]; + //private Vector3[] m_Margin_handlePoints = new Vector3[4]; + + //private Vector2 m_anchorPosition; + + //private Vector3 m_mousePreviousPOS; + //private Vector2 m_previousStartPOS; + //private int m_mouseDragFlag = 0; + + //private static Transform m_visualHelper; + + + void OnEnable() + { + + // Serialized Properties + anchorPosition_prop = serializedObject.FindProperty("m_anchorPosition"); + pivot_prop = serializedObject.FindProperty("m_pivot"); + rectangle_prop = serializedObject.FindProperty("m_rect"); + margins_prop = serializedObject.FindProperty("m_margins"); + + m_textContainer = (TextContainer)target; + //m_transform = m_textContainer.transform; + + + /* + if (m_visualHelper == null) + { + m_visualHelper = GameObject.CreatePrimitive(PrimitiveType.Sphere).transform; + m_visualHelper.localScale = new Vector3(0.25f, 0.25f, 0.25f); + } + */ + } + + void OnDisable() + { + /* + if (m_visualHelper != null) + DestroyImmediate (m_visualHelper.gameObject); + */ + } + + + + + public override void OnInspectorGUI() + { + serializedObject.Update(); + + EditorGUI.BeginChangeCheck(); + EditorGUILayout.PropertyField(anchorPosition_prop); + if (anchorPosition_prop.enumValueIndex == 9) + { + EditorGUI.indentLevel += 1; + EditorGUILayout.PropertyField(pivot_prop, new GUIContent("Pivot Position")); + EditorGUI.indentLevel -= 1; + } + + + DrawDimensionProperty(rectangle_prop, "Dimensions"); + DrawMaginProperty(margins_prop, "Margins"); + if (EditorGUI.EndChangeCheck()) + { + // Re-compute pivot position when changes are made. + if (anchorPosition_prop.enumValueIndex != 9) + pivot_prop.vector2Value = GetAnchorPosition(anchorPosition_prop.enumValueIndex); + + m_textContainer.hasChanged = true; + } + + serializedObject.ApplyModifiedProperties(); + + EditorGUILayout.Space(); + } + + + private void DrawDimensionProperty(SerializedProperty property, string label) + { + float old_LabelWidth = EditorGUIUtility.labelWidth; + float old_FieldWidth = EditorGUIUtility.fieldWidth; + + Rect rect = EditorGUILayout.GetControlRect(false, 18); + Rect pos0 = new Rect(rect.x, rect.y + 2, rect.width, 18); + + float width = rect.width + 3; + pos0.width = old_LabelWidth; + GUI.Label(pos0, label); + + Rect rectangle = property.rectValue; + + float width_B = width - old_LabelWidth; + float fieldWidth = width_B / 4; + pos0.width = fieldWidth - 5; + + pos0.x = old_LabelWidth + 15; + GUI.Label(pos0, "Width"); + + pos0.x += fieldWidth; + rectangle.width = EditorGUI.FloatField(pos0, GUIContent.none, rectangle.width); + + pos0.x += fieldWidth; + GUI.Label(pos0, "Height"); + + pos0.x += fieldWidth; + rectangle.height = EditorGUI.FloatField(pos0, GUIContent.none, rectangle.height); + + property.rectValue = rectangle; + EditorGUIUtility.labelWidth = old_LabelWidth; + EditorGUIUtility.fieldWidth = old_FieldWidth; + } + + + private void DrawMaginProperty(SerializedProperty property, string label) + { + float old_LabelWidth = EditorGUIUtility.labelWidth; + float old_FieldWidth = EditorGUIUtility.fieldWidth; + + Rect rect = EditorGUILayout.GetControlRect(false, 2 * 18); + Rect pos0 = new Rect(rect.x, rect.y + 2, rect.width, 18); + + float width = rect.width + 3; + pos0.width = old_LabelWidth; + GUI.Label(pos0, label); + + //Vector4 vec = property.vector4Value; + Vector4 vec = Vector4.zero; + vec.x = property.FindPropertyRelative("x").floatValue; + vec.y = property.FindPropertyRelative("y").floatValue; + vec.z = property.FindPropertyRelative("z").floatValue; + vec.w = property.FindPropertyRelative("w").floatValue; + + + float widthB = width - old_LabelWidth; + float fieldWidth = widthB / 4; + pos0.width = fieldWidth - 5; + + // Labels + pos0.x = old_LabelWidth + 15; + GUI.Label(pos0, "Left"); + + pos0.x += fieldWidth; + GUI.Label(pos0, "Top"); + + pos0.x += fieldWidth; + GUI.Label(pos0, "Right"); + + pos0.x += fieldWidth; + GUI.Label(pos0, "Bottom"); + + pos0.y += 18; + + pos0.x = old_LabelWidth + 15; + vec.x = EditorGUI.FloatField(pos0, GUIContent.none, vec.x); + + pos0.x += fieldWidth; + vec.y = EditorGUI.FloatField(pos0, GUIContent.none, vec.y); + + pos0.x += fieldWidth; + vec.z = EditorGUI.FloatField(pos0, GUIContent.none, vec.z); + + pos0.x += fieldWidth; + vec.w = EditorGUI.FloatField(pos0, GUIContent.none, vec.w); + + //property.vector4Value = vec; + property.FindPropertyRelative("x").floatValue = vec.x; + property.FindPropertyRelative("y").floatValue = vec.y; + property.FindPropertyRelative("z").floatValue = vec.z; + property.FindPropertyRelative("w").floatValue = vec.w; + + EditorGUIUtility.labelWidth = old_LabelWidth; + EditorGUIUtility.fieldWidth = old_FieldWidth; + } + + + Vector2 GetAnchorPosition(int index) + { + Vector2 anchorPosition = Vector2.zero; + + switch (index) + { + case 0: // TOP LEFT + anchorPosition = new Vector2(0, 1); + break; + case 1: // TOP + anchorPosition = new Vector2(0.5f, 1); + break; + case 2: // TOP RIGHT + anchorPosition = new Vector2(1, 1); + break; + case 3: // LEFT + anchorPosition = new Vector2(0, 0.5f); + break; + case 4: // MIDDLE + anchorPosition = new Vector2(0.5f, 0.5f); + break; + case 5: // RIGHT + anchorPosition = new Vector2(1, 0.5f); + break; + case 6: // BOTTOM LEFT + anchorPosition = new Vector2(0, 0); + break; + case 7: // BOTTOM + anchorPosition = new Vector2(0.5f, 0); + break; + case 8: // BOTTOM RIGHT + anchorPosition = new Vector2(1, 0); + break; + } + + return anchorPosition; + } + + + } +} -- cgit v1.2.3