From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Scripts/Runtime/TMP_Character.cs | 51 ---------------------- 1 file changed, 51 deletions(-) delete mode 100644 Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Character.cs (limited to 'Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Character.cs') diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Character.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Character.cs deleted file mode 100644 index 0c29264..0000000 --- a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Character.cs +++ /dev/null @@ -1,51 +0,0 @@ -using System; -using UnityEngine.TextCore; - -namespace TMPro -{ - /// - /// A basic element of text. - /// - [Serializable] - public class TMP_Character : TMP_TextElement - { - /// - /// Default constructor. - /// - public TMP_Character() - { - m_ElementType = TextElementType.Character; - this.scale = 1.0f; - } - - /// - /// Constructor for new character - /// - /// Unicode value. - /// Glyph - public TMP_Character(uint unicode, Glyph glyph) - { - m_ElementType = TextElementType.Character; - - this.unicode = unicode; - this.glyph = glyph; - this.glyphIndex = glyph.index; - this.scale = 1.0f; - } - - /// - /// Constructor for new character - /// - /// Unicode value. - /// Glyph index. - internal TMP_Character(uint unicode, uint glyphIndex) - { - m_ElementType = TextElementType.Character; - - this.unicode = unicode; - this.glyph = null; - this.glyphIndex = glyphIndex; - this.scale = 1.0f; - } - } -} -- cgit v1.2.3