From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Scripts/Runtime/TMP_TextElement_Legacy.cs | 25 ++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_TextElement_Legacy.cs (limited to 'Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_TextElement_Legacy.cs') diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_TextElement_Legacy.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_TextElement_Legacy.cs new file mode 100644 index 0000000..65d179b --- /dev/null +++ b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_TextElement_Legacy.cs @@ -0,0 +1,25 @@ +using UnityEngine; +using System; +using System.Collections; + + +namespace TMPro +{ + + /// + /// Base class for all text elements like characters (glyphs) and sprites. + /// + [Serializable] + public class TMP_TextElement_Legacy + { + public int id; + public float x; + public float y; + public float width; + public float height; + public float xOffset; + public float yOffset; + public float xAdvance; + public float scale; + } +} -- cgit v1.2.3