From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Scripts/Runtime/TextContainer.cs | 370 --------------------- 1 file changed, 370 deletions(-) delete mode 100644 Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextContainer.cs (limited to 'Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextContainer.cs') diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextContainer.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextContainer.cs deleted file mode 100644 index 4e7c2b1..0000000 --- a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextContainer.cs +++ /dev/null @@ -1,370 +0,0 @@ -using UnityEngine; -using UnityEngine.EventSystems; -using System.Collections; - - -namespace TMPro -{ - - public enum TextContainerAnchors { TopLeft = 0, Top = 1, TopRight = 2, Left = 3, Middle = 4, Right = 5, BottomLeft = 6, Bottom = 7, BottomRight = 8, Custom = 9 }; - - - [RequireComponent(typeof(RectTransform))] - [AddComponentMenu("Layout/Text Container")] - public class TextContainer : UIBehaviour - { - - #pragma warning disable 0618 // Disabled warning related to deprecated properties. This is for backwards compatibility. - - public bool hasChanged - { - get { return m_hasChanged; } - set { m_hasChanged = value; } - } - private bool m_hasChanged; - - - // Pivot / Transform Position - public Vector2 pivot - { - get { return m_pivot; } - set { /*Debug.Log("Pivot has changed.");*/ if (m_pivot != value) { m_pivot = value; m_anchorPosition = GetAnchorPosition(m_pivot); m_hasChanged = true; OnContainerChanged(); } } - } - [SerializeField] - private Vector2 m_pivot; - - - public TextContainerAnchors anchorPosition - { - get { return m_anchorPosition; } - set { /*Debug.Log("Anchor has changed.");*/ if (m_anchorPosition != value) { m_anchorPosition = value; m_pivot = GetPivot(m_anchorPosition); m_hasChanged = true; OnContainerChanged(); } } - } - [SerializeField] - private TextContainerAnchors m_anchorPosition = TextContainerAnchors.Middle; - - - // Rect which defines the Rectangle - public Rect rect - { - get { return m_rect; } - set { /*Debug.Log("Rectangle has changed.");*/ if (m_rect != value) { m_rect = value; /*m_size = new Vector2(m_rect.width, m_rect.height);*/ m_hasChanged = true; OnContainerChanged(); } } - } - [SerializeField] - private Rect m_rect; - - - public Vector2 size - { - get { return new Vector2(m_rect.width, m_rect.height); } - set { /*Debug.Log("Size has changed.");*/ if (new Vector2(m_rect.width, m_rect.height) != value) { SetRect(value); m_hasChanged = true; m_isDefaultWidth = false; m_isDefaultHeight = false; OnContainerChanged(); } } - } - - - // Sets the width of the Text Container. - public float width - { - get { return m_rect.width; } - set { /*Debug.Log("Width has changed.");*/ SetRect(new Vector2(value, m_rect.height)); m_hasChanged = true; m_isDefaultWidth = false; OnContainerChanged(); } - } - - - // Sets the height of the Text Container. - public float height - { - get { return m_rect.height; } - set { SetRect(new Vector2(m_rect.width, value)); m_hasChanged = true; m_isDefaultHeight = false; OnContainerChanged(); } - } - - - // Used to determine if the user has changed the width of the Text Container. - public bool isDefaultWidth - { - get { return m_isDefaultWidth; } - } - private bool m_isDefaultWidth; - - // Used to determine if the user has changed the height of the Text Container. - public bool isDefaultHeight - { - get { return m_isDefaultHeight; } - } - private bool m_isDefaultHeight; - - - public bool isAutoFitting - { - get { return m_isAutoFitting; } - set { m_isAutoFitting = value; } - } - private bool m_isAutoFitting = false; - - - // Corners of the Text Container - public Vector3[] corners - { - get { return m_corners; } - } - private Vector3[] m_corners = new Vector3[4]; - - - public Vector3[] worldCorners - { - get { return m_worldCorners; } - } - private Vector3[] m_worldCorners = new Vector3[4]; - - - //public Vector3 normal - //{ - // get { return m_normal; } - //} - //private Vector3 m_normal; - - - // The margin offset from the Rectangle Bounds - public Vector4 margins - { - get { return m_margins; } - set { if (m_margins != value) { /*Debug.Log("Margins have changed.");*/ m_margins = value; m_hasChanged = true; OnContainerChanged(); } } - } - [SerializeField] - private Vector4 m_margins; - - - /// - /// The RectTransform used by the object - /// - public RectTransform rectTransform - { - get - { - if (m_rectTransform == null) m_rectTransform = GetComponent(); - - return m_rectTransform; - } - } - private RectTransform m_rectTransform; - - - //private Transform m_transform; - //private bool m_isAddingRectTransform; - private static Vector2 k_defaultSize = new Vector2(100, 100); - - - /// - /// - /// - public TextMeshPro textMeshPro - { - get - { - if (m_textMeshPro == null) m_textMeshPro = GetComponent(); - return m_textMeshPro; - } - } - private TextMeshPro m_textMeshPro; - - - protected override void Awake() - { - Debug.LogWarning("The Text Container component is now Obsolete and can safely be removed from [" + gameObject.name + "].", this); - - return; - } - - - /// - /// - /// - protected override void OnEnable() - { - //Debug.Log("Text Container OnEnable() called."); - - OnContainerChanged(); - } - - - /// - /// - /// - protected override void OnDisable() - { - //Debug.Log("OnDisable() called."); - } - - - /// - /// - /// - void OnContainerChanged() - { - //Debug.Log("OnContainerChanged"); - - UpdateCorners(); - //UpdateWorldCorners(); - - if (this.m_rectTransform != null) - { - m_rectTransform.sizeDelta = this.size; - m_rectTransform.hasChanged = true; - } - - if (this.textMeshPro != null) - { - m_textMeshPro.SetVerticesDirty(); - m_textMeshPro.margin = m_margins; - } - } - - -#if UNITY_EDITOR - /// - /// - /// - protected override void OnValidate() - { - //Debug.Log("OnValidate() called."); - m_hasChanged = true; - OnContainerChanged(); - } -#endif - - - /* - void LateUpdate() - { - // Used by the Run Time Text Input Component ... This will have to be changed. - if (m_transform.hasChanged) - UpdateWorldCorners(); - } - */ - - - - /// - /// Callback from Unity to handle RectTransform changes. - /// - protected override void OnRectTransformDimensionsChange() - { - // Required to add a RectTransform to objects created in previous releases. - if (this.rectTransform == null) m_rectTransform = gameObject.AddComponent(); - - if (m_rectTransform.sizeDelta != k_defaultSize) - this.size = m_rectTransform.sizeDelta; - - pivot = m_rectTransform.pivot; - - m_hasChanged = true; - OnContainerChanged(); - } - - - private void SetRect(Vector2 size) - { - m_rect = new Rect(m_rect.x, m_rect.y, size.x, size.y); - //UpdateCorners(); - } - - private void UpdateCorners() - { - m_corners[0] = new Vector3(-m_pivot.x * m_rect.width, (- m_pivot.y) * m_rect.height); - m_corners[1] = new Vector3(-m_pivot.x * m_rect.width, (1 - m_pivot.y) * m_rect.height); - m_corners[2] = new Vector3((1 - m_pivot.x) * m_rect.width, (1 - m_pivot.y) * m_rect.height); - m_corners[3] = new Vector3((1 - m_pivot.x) * m_rect.width, (- m_pivot.y) * m_rect.height); - //Debug.Log("Pivot " + m_pivot + " Corners 0: " + m_corners[0] + " 1: " + m_corners[1] + " 2: " + m_corners[2] + " 3: " + m_corners[3]); - - if (m_rectTransform != null) - m_rectTransform.pivot = m_pivot; - } - - - //private void UpdateWorldCorners() - //{ - // if (m_transform == null) - // return; - - // Vector3 position = m_transform.position; - // m_worldCorners[0] = position + m_transform.TransformDirection(m_corners[0]); - // m_worldCorners[1] = position + m_transform.TransformDirection(m_corners[1]); - // m_worldCorners[2] = position + m_transform.TransformDirection(m_corners[2]); - // m_worldCorners[3] = position + m_transform.TransformDirection(m_corners[3]); - - // m_normal = Vector3.Cross(worldCorners[1] - worldCorners[0], worldCorners[3] - worldCorners[0]); - //} - - - //public Vector3[] GetWorldCorners() - //{ - // UpdateWorldCorners(); - - // return m_worldCorners; - //} - - - Vector2 GetPivot(TextContainerAnchors anchor) - { - Vector2 pivot = Vector2.zero; - - switch (anchor) - { - case TextContainerAnchors.TopLeft: - pivot = new Vector2(0, 1); - break; - case TextContainerAnchors.Top: - pivot = new Vector2(0.5f, 1); - break; - case TextContainerAnchors.TopRight: - pivot = new Vector2(1, 1); - break; - case TextContainerAnchors.Left: - pivot = new Vector2(0, 0.5f); - break; - case TextContainerAnchors.Middle: - pivot = new Vector2(0.5f, 0.5f); - break; - case TextContainerAnchors.Right: - pivot = new Vector2(1, 0.5f); - break; - case TextContainerAnchors.BottomLeft: - pivot = new Vector2(0, 0); - break; - case TextContainerAnchors.Bottom: - pivot = new Vector2(0.5f, 0); - break; - case TextContainerAnchors.BottomRight: - pivot = new Vector2(1, 0); - break; - } - - return pivot; - } - - - // Method which returns the Anchor position based on pivot value. - TextContainerAnchors GetAnchorPosition(Vector2 pivot) - { - - if (pivot == new Vector2(0, 1)) - return TextContainerAnchors.TopLeft; - else if (pivot == new Vector2(0.5f, 1)) - return TextContainerAnchors.Top; - else if (pivot == new Vector2(1f, 1)) - return TextContainerAnchors.TopRight; - else if (pivot == new Vector2(0, 0.5f)) - return TextContainerAnchors.Left; - else if (pivot == new Vector2(0.5f, 0.5f)) - return TextContainerAnchors.Middle; - else if (pivot == new Vector2(1, 0.5f)) - return TextContainerAnchors.Right; - else if (pivot == new Vector2(0, 0)) - return TextContainerAnchors.BottomLeft; - else if (pivot == new Vector2(0.5f, 0)) - return TextContainerAnchors.Bottom; - else if (pivot == new Vector2(1, 0)) - return TextContainerAnchors.BottomRight; - else - return TextContainerAnchors.Custom; - - } - } -} -- cgit v1.2.3