From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Editor/Actions/TrackActions.cs | 521 --------------------- 1 file changed, 521 deletions(-) delete mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Editor/Actions/TrackActions.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Actions/TrackActions.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Actions/TrackActions.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Actions/TrackActions.cs deleted file mode 100644 index d379bd0..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Actions/TrackActions.cs +++ /dev/null @@ -1,521 +0,0 @@ -using System.Collections.Generic; -using System.ComponentModel; -using System.Linq; -using JetBrains.Annotations; -using UnityEngine; -using UnityEngine.Timeline; - -namespace UnityEditor.Timeline -{ - [ActiveInMode(TimelineModes.Default)] - abstract class TrackAction : MenuItemActionBase - { - public abstract bool Execute(WindowState state, TrackAsset[] tracks); - - protected virtual MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks) - { - return tracks.Length > 0 ? MenuActionDisplayState.Visible : MenuActionDisplayState.Disabled; - } - - protected virtual bool IsChecked(WindowState state, TrackAsset[] tracks) - { - return false; - } - - protected virtual string GetDisplayName(TrackAsset[] tracks) - { - return menuName; - } - - public static void Invoke(WindowState state, TrackAsset[] tracks) where T : TrackAction - { - actions.First(x => x.GetType() == typeof(T)).Execute(state, tracks); - } - - static List s_ActionClasses; - - static List actions - { - get - { - if (s_ActionClasses == null) - s_ActionClasses = - GetActionsOfType(typeof(TrackAction)) - .Select(x => (TrackAction)x.GetConstructors()[0].Invoke(null)) - .OrderBy(x => x.priority).ThenBy(x => x.category) - .ToList(); - - return s_ActionClasses; - } - } - - public static void GetMenuEntries(WindowState state, Vector2? mousePos, TrackAsset[] tracks, List items) - { - var mode = TimelineWindow.instance.currentMode.mode; - foreach (var action in actions) - { - if (!action.showInMenu) - continue; - - var actionItem = action; - items.Add( - new MenuActionItem() - { - category = action.category, - entryName = action.GetDisplayName(tracks), - shortCut = action.shortCut, - isChecked = action.IsChecked(state, tracks), - isActiveInMode = IsActionActiveInMode(action, mode), - priority = action.priority, - state = action.GetDisplayState(state, tracks), - callback = () => - { - actionItem.mousePosition = mousePos; - actionItem.Execute(state, tracks); - actionItem.mousePosition = null; - } - } - ); - } - } - - public static bool HandleShortcut(WindowState state, Event evt, TrackAsset[] tracks) - { - foreach (var action in actions) - { - var attr = action.GetType().GetCustomAttributes(typeof(ShortcutAttribute), true); - - foreach (ShortcutAttribute shortcut in attr) - { - if (shortcut.MatchesEvent(evt)) - { - if (s_ShowActionTriggeredByShortcut) - Debug.Log(action.GetType().Name); - - if (!IsActionActiveInMode(action, TimelineWindow.instance.currentMode.mode)) - return false; - - return action.Execute(state, tracks); - } - } - } - - return false; - } - - // For testing - internal MenuActionDisplayState InternalGetDisplayState(WindowState state, TrackAsset[] tracks) - { - return GetDisplayState(state, tracks); - } - } - - [MenuEntry("Edit in Animation Window", MenuOrder.TrackAction.EditInAnimationWindow)] - class EditTrackInAnimationWindow : TrackAction - { - public static bool Do(WindowState state, TrackAsset track) - { - AnimationClip clipToEdit = null; - - AnimationTrack animationTrack = track as AnimationTrack; - if (animationTrack != null) - { - if (!animationTrack.CanConvertToClipMode()) - return false; - - clipToEdit = animationTrack.infiniteClip; - } - else if (track.hasCurves) - { - clipToEdit = track.curves; - } - - if (clipToEdit == null) - return false; - - var gameObject = state.GetSceneReference(track); - var timeController = TimelineAnimationUtilities.CreateTimeController(state, CreateTimeControlClipData(track)); - TimelineAnimationUtilities.EditAnimationClipWithTimeController(clipToEdit, timeController, gameObject); - - return true; - } - - protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks) - { - if (tracks.Length == 0) - return MenuActionDisplayState.Hidden; - - if (tracks[0] is AnimationTrack) - { - var animTrack = tracks[0] as AnimationTrack; - if (animTrack.CanConvertToClipMode()) - return MenuActionDisplayState.Visible; - } - else if (tracks[0].hasCurves) - { - return MenuActionDisplayState.Visible; - } - - return MenuActionDisplayState.Hidden; - } - - public override bool Execute(WindowState state, TrackAsset[] tracks) - { - return Do(state, tracks[0]); - } - - static TimelineWindowTimeControl.ClipData CreateTimeControlClipData(TrackAsset track) - { - var data = new TimelineWindowTimeControl.ClipData(); - data.track = track; - data.start = track.start; - data.duration = track.duration; - return data; - } - } - - [MenuEntry("Lock selected track only", MenuOrder.TrackAction.LockSelected)] - class LockSelectedTrack : TrackAction - { - public static readonly string LockSelectedTrackOnlyText = L10n.Tr("Lock selected track only"); - public static readonly string UnlockSelectedTrackOnlyText = L10n.Tr("Unlock selected track only"); - - protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks) - { - if (tracks.Any(track => TimelineUtility.IsLockedFromGroup(track) || track is GroupTrack || - !track.subTracksObjects.Any())) - return MenuActionDisplayState.Hidden; - return MenuActionDisplayState.Visible; - } - - public override bool Execute(WindowState state, TrackAsset[] tracks) - { - if (!tracks.Any()) return false; - - var hasUnlockedTracks = tracks.Any(x => !x.locked); - Lock(state, tracks.Where(p => !(p is GroupTrack)).ToArray(), hasUnlockedTracks); - return true; - } - - protected override string GetDisplayName(TrackAsset[] tracks) - { - return tracks.All(t => t.locked) ? UnlockSelectedTrackOnlyText : LockSelectedTrackOnlyText; - } - - public static void Lock(WindowState state, TrackAsset[] tracks, bool shouldlock) - { - if (tracks.Length == 0) - return; - - foreach (var track in tracks.Where(t => !TimelineUtility.IsLockedFromGroup(t))) - { - TimelineUndo.PushUndo(track, "Lock Tracks"); - track.locked = shouldlock; - } - TimelineEditor.Refresh(RefreshReason.WindowNeedsRedraw); - } - } - - [MenuEntry("Lock", MenuOrder.TrackAction.LockTrack)] - [Shortcut(Shortcuts.Timeline.toggleLock)] - class LockTrack : TrackAction - { - public static readonly string UnlockText = L10n.Tr("Unlock"); - - protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks) - { - bool hasUnlockableTracks = tracks.Any(x => TimelineUtility.IsLockedFromGroup(x)); - if (hasUnlockableTracks) - return MenuActionDisplayState.Disabled; - return MenuActionDisplayState.Visible; - } - - protected override string GetDisplayName(TrackAsset[] tracks) - { - return tracks.Any(x => !x.locked) ? base.GetDisplayName(tracks) : UnlockText; - } - - public override bool Execute(WindowState state, TrackAsset[] tracks) - { - if (!tracks.Any()) return false; - - var hasUnlockedTracks = tracks.Any(x => !x.locked); - SetLockState(tracks, hasUnlockedTracks, state); - return true; - } - - public static void SetLockState(TrackAsset[] tracks, bool shouldLock, WindowState state = null) - { - if (tracks.Length == 0) - return; - - foreach (var track in tracks) - { - if (TimelineUtility.IsLockedFromGroup(track)) - continue; - - if (track as GroupTrack == null) - SetLockState(track.GetChildTracks().ToArray(), shouldLock, state); - - TimelineUndo.PushUndo(track, "Lock Tracks"); - track.locked = shouldLock; - } - - if (state != null) - { - // find the tracks we've locked. unselect anything locked and remove recording. - foreach (var track in tracks) - { - if (TimelineUtility.IsLockedFromGroup(track) || !track.locked) - continue; - - var flattenedChildTracks = track.GetFlattenedChildTracks(); - foreach (var i in track.clips) - SelectionManager.Remove(i); - state.UnarmForRecord(track); - foreach (var child in flattenedChildTracks) - { - SelectionManager.Remove(child); - state.UnarmForRecord(child); - foreach (var clip in child.GetClips()) - SelectionManager.Remove(clip); - } - } - - // no need to rebuild, just repaint (including inspectors) - InspectorWindow.RepaintAllInspectors(); - state.editorWindow.Repaint(); - } - } - } - - [UsedImplicitly] - [MenuEntry("Show Markers", MenuOrder.TrackAction.ShowHideMarkers)] - [ActiveInMode(TimelineModes.Default | TimelineModes.ReadOnly)] - class ShowHideMarkers : TrackAction - { - protected override bool IsChecked(WindowState state, TrackAsset[] tracks) - { - return tracks.All(x => x.GetShowMarkers()); - } - - protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks) - { - if (tracks.Any(x => x is GroupTrack) || tracks.Any(t => t.GetMarkerCount() == 0)) - return MenuActionDisplayState.Hidden; - - if (tracks.Any(t => t.lockedInHierarchy)) - return MenuActionDisplayState.Disabled; - - return MenuActionDisplayState.Visible; - } - - public override bool Execute(WindowState state, TrackAsset[] tracks) - { - if (!tracks.Any()) return false; - - var hasUnlockedTracks = tracks.Any(x => !x.GetShowMarkers()); - ShowHide(state, tracks, hasUnlockedTracks); - return true; - } - - static void ShowHide(WindowState state, TrackAsset[] tracks, bool shouldLock) - { - if (tracks.Length == 0) - return; - - var window = state.GetWindow(); - foreach (var track in tracks) - { - window.SetShowTrackMarkers(track, shouldLock); - } - - TimelineEditor.Refresh(RefreshReason.WindowNeedsRedraw); - } - } - - [MenuEntry("Mute selected track only", MenuOrder.TrackAction.MuteSelected), UsedImplicitly] - class MuteSelectedTrack : TrackAction - { - public static readonly string UnmuteSelectedText = L10n.Tr("Unmute selected track only"); - protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks) - { - if (tracks.Any(track => TimelineUtility.IsParentMuted(track) || track is GroupTrack || - !track.subTracksObjects.Any())) - return MenuActionDisplayState.Hidden; - return MenuActionDisplayState.Visible; - } - - public override bool Execute(WindowState state, TrackAsset[] tracks) - { - if (!tracks.Any()) - return false; - - var hasUnmutedTracks = tracks.Any(x => !x.muted); - Mute(state, tracks.Where(p => !(p is GroupTrack)).ToArray(), hasUnmutedTracks); - return true; - } - - protected override string GetDisplayName(TrackAsset[] tracks) - { - return tracks.All(t => t.muted) ? UnmuteSelectedText : base.GetDisplayName(tracks); - } - - public static void Mute(WindowState state, TrackAsset[] tracks, bool shouldMute) - { - if (tracks.Length == 0) - return; - - foreach (var track in tracks.Where(t => !TimelineUtility.IsParentMuted(t))) - { - TimelineUndo.PushUndo(track, "Mute Tracks"); - track.muted = shouldMute; - } - - state.Refresh(); - } - } - - [MenuEntry("Mute", MenuOrder.TrackAction.MuteTrack)] - [Shortcut(Shortcuts.Timeline.toggleMute)] - class MuteTrack : TrackAction - { - public static readonly string UnMuteText = L10n.Tr("Unmute"); - - protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks) - { - if (tracks.Any(track => TimelineUtility.IsParentMuted(track))) - return MenuActionDisplayState.Disabled; - return MenuActionDisplayState.Visible; - } - - protected override string GetDisplayName(TrackAsset[] tracks) - { - return tracks.Any(x => !x.muted) ? base.GetDisplayName(tracks) : UnMuteText; - } - - public override bool Execute(WindowState state, TrackAsset[] tracks) - { - if (!tracks.Any() || tracks.Any(track => TimelineUtility.IsParentMuted(track))) - return false; - - var hasUnmutedTracks = tracks.Any(x => !x.muted); - Mute(state, tracks, hasUnmutedTracks); - return true; - } - - public static void Mute(WindowState state, TrackAsset[] tracks, bool shouldMute) - { - if (tracks.Length == 0) - return; - - foreach (var track in tracks) - { - if (track as GroupTrack == null) - Mute(state, track.GetChildTracks().ToArray(), shouldMute); - TimelineUndo.PushUndo(track, "Mute Tracks"); - track.muted = shouldMute; - } - - state.Refresh(); - } - } - - class DeleteTracks : TrackAction - { - public static void Do(TimelineAsset timeline, TrackAsset track) - { - SelectionManager.Remove(track); - TrackModifier.DeleteTrack(timeline, track); - } - - public override bool Execute(WindowState state, TrackAsset[] tracks) - { - // disable preview mode so deleted tracks revert to default state - // Case 956129: Disable preview mode _before_ deleting the tracks, since clip data is still needed - state.previewMode = false; - - TimelineAnimationUtilities.UnlinkAnimationWindowFromTracks(tracks); - - foreach (var track in tracks) - Do(state.editSequence.asset, track); - - state.Refresh(); - - return true; - } - } - - class CopyTracksToClipboard : TrackAction - { - public static bool Do(WindowState state, TrackAsset[] tracks) - { - var action = new CopyTracksToClipboard(); - - return action.Execute(state, tracks); - } - - public override bool Execute(WindowState state, TrackAsset[] tracks) - { - TimelineEditor.clipboard.CopyTracks(tracks); - - return true; - } - } - - class DuplicateTracks : TrackAction - { - public override bool Execute(WindowState state, TrackAsset[] tracks) - { - if (tracks.Any()) - { - SelectionManager.RemoveTimelineSelection(); - } - - foreach (var track in TrackExtensions.FilterTracks(tracks)) - { - var newTrack = track.Duplicate(TimelineEditor.inspectedDirector, TimelineEditor.inspectedDirector); - SelectionManager.Add(newTrack); - foreach (var childTrack in newTrack.GetFlattenedChildTracks()) - { - SelectionManager.Add(childTrack); - } - } - - state.Refresh(); - - return true; - } - } - - [MenuEntry("Remove Invalid Markers", MenuOrder.TrackAction.RemoveInvalidMarkers), UsedImplicitly] - class RemoveInvalidMarkersAction : TrackAction - { - protected override MenuActionDisplayState GetDisplayState(WindowState state, TrackAsset[] tracks) - { - if (tracks.Any(target => target != null && target.GetMarkerCount() != target.GetMarkersRaw().Count())) - return MenuActionDisplayState.Visible; - - return MenuActionDisplayState.Hidden; - } - - public override bool Execute(WindowState state, TrackAsset[] tracks) - { - bool anyRemoved = false; - foreach (var target in tracks) - { - var invalids = target.GetMarkersRaw().Where(x => !(x is IMarker)).ToList(); - foreach (var m in invalids) - { - anyRemoved = true; - target.DeleteMarkerRaw(m); - } - } - - if (anyRemoved) - TimelineEditor.Refresh(RefreshReason.ContentsAddedOrRemoved); - - return anyRemoved; - } - } -} -- cgit v1.2.3