From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Editor/Extensions/AnimationTrackExtensions.cs | 134 --------------------- 1 file changed, 134 deletions(-) delete mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs deleted file mode 100644 index 41677ec..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs +++ /dev/null @@ -1,134 +0,0 @@ -using System.Linq; -using UnityEngine; -using UnityEngine.Timeline; - -namespace UnityEditor.Timeline -{ - static class AnimationTrackExtensions - { - public static void ConvertToClipMode(this AnimationTrack track) - { - if (!track.CanConvertToClipMode()) - return; - - TimelineUndo.PushUndo(track, "Convert To Clip"); - - if (!track.infiniteClip.empty) - { - var animClip = track.infiniteClip; - TimelineUndo.PushUndo(animClip, "Convert To Clip"); - TimelineUndo.PushUndo(track, "Convert To Clip"); - var start = AnimationClipCurveCache.Instance.GetCurveInfo(animClip).keyTimes.FirstOrDefault(); - animClip.ShiftBySeconds(-start); - - track.infiniteClip = null; - var clip = track.CreateClip(animClip); - - clip.start = start; - clip.preExtrapolationMode = track.infiniteClipPreExtrapolation; - clip.postExtrapolationMode = track.infiniteClipPostExtrapolation; - clip.recordable = true; - if (Mathf.Abs(animClip.length) < TimelineClip.kMinDuration) - { - clip.duration = 1; - } - - var animationAsset = clip.asset as AnimationPlayableAsset; - if (animationAsset) - { - animationAsset.position = track.infiniteClipOffsetPosition; - animationAsset.eulerAngles = track.infiniteClipOffsetEulerAngles; - - // going to / from infinite mode should reset this. infinite mode - animationAsset.removeStartOffset = track.infiniteClipRemoveOffset; - animationAsset.applyFootIK = track.infiniteClipApplyFootIK; - animationAsset.loop = track.infiniteClipLoop; - - track.infiniteClipOffsetPosition = Vector3.zero; - track.infiniteClipOffsetEulerAngles = Vector3.zero; - } - - track.CalculateExtrapolationTimes(); - } - - track.infiniteClip = null; - - EditorUtility.SetDirty(track); - } - - public static void ConvertFromClipMode(this AnimationTrack track, TimelineAsset timeline) - { - if (!track.CanConvertFromClipMode()) - return; - - TimelineUndo.PushUndo(track, "Convert From Clip"); - - var clip = track.clips[0]; - var delta = (float)clip.start; - track.infiniteClipTimeOffset = 0.0f; - track.infiniteClipPreExtrapolation = clip.preExtrapolationMode; - track.infiniteClipPostExtrapolation = clip.postExtrapolationMode; - - var animAsset = clip.asset as AnimationPlayableAsset; - if (animAsset) - { - track.infiniteClipOffsetPosition = animAsset.position; - track.infiniteClipOffsetEulerAngles = animAsset.eulerAngles; - track.infiniteClipRemoveOffset = animAsset.removeStartOffset; - track.infiniteClipApplyFootIK = animAsset.applyFootIK; - track.infiniteClipLoop = animAsset.loop; - } - - // clone it, it may not be in the same asset - var animClip = clip.animationClip; - - float scale = (float)clip.timeScale; - if (!Mathf.Approximately(scale, 1.0f)) - { - if (!Mathf.Approximately(scale, 0.0f)) - scale = 1.0f / scale; - animClip.ScaleTime(scale); - } - - TimelineUndo.PushUndo(animClip, "Convert From Clip"); - animClip.ShiftBySeconds(delta); - - // manually delete the clip - var asset = clip.asset; - clip.asset = null; - - // Remove the clip, remove old assets - ClipModifier.Delete(timeline, clip); - TimelineUndo.PushDestroyUndo(null, track, asset, "Convert From Clip"); - - track.infiniteClip = animClip; - - EditorUtility.SetDirty(track); - } - - public static bool CanConvertToClipMode(this AnimationTrack track) - { - if (track == null || track.inClipMode) - return false; - return (track.infiniteClip != null && !track.infiniteClip.empty); - } - - // Requirements to go from clip mode - // - one clip, recordable, and animation clip belongs to the same asset as the track - public static bool CanConvertFromClipMode(this AnimationTrack track) - { - if ((track == null) || - (!track.inClipMode) || - (track.clips.Length != 1) || - (track.clips[0].start < 0) || - (!track.clips[0].recordable)) - return false; - - var asset = track.clips[0].asset as AnimationPlayableAsset; - if (asset == null) - return false; - - return TimelineHelpers.HaveSameContainerAsset(track, asset.clip); - } - } -} -- cgit v1.2.3