From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Editor/Manipulators/Sequence/RectangleZoom.cs | 23 ++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/Sequence/RectangleZoom.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/Sequence/RectangleZoom.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/Sequence/RectangleZoom.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/Sequence/RectangleZoom.cs new file mode 100644 index 0000000..0a2d45f --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/Sequence/RectangleZoom.cs @@ -0,0 +1,23 @@ +using UnityEngine; + +namespace UnityEditor.Timeline +{ + class RectangleZoom : RectangleTool + { + protected override bool enableAutoPan { get { return true; } } + + protected override bool CanStartRectangle(Event evt, Vector2 mousePosition, WindowState state) + { + return evt.button == 1 && evt.modifiers == (EventModifiers.Alt | EventModifiers.Shift); + } + + protected override bool OnFinish(Event evt, WindowState state, Rect rect) + { + var x = state.PixelToTime(rect.xMin); + var y = state.PixelToTime(rect.xMax); + state.SetTimeAreaShownRange(x, y); + + return true; + } + } +} -- cgit v1.2.3