From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Editor/Signals/SignalEmitterEditor.cs | 23 ---------------------- 1 file changed, 23 deletions(-) delete mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalEmitterEditor.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalEmitterEditor.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalEmitterEditor.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalEmitterEditor.cs deleted file mode 100644 index 48c5690..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalEmitterEditor.cs +++ /dev/null @@ -1,23 +0,0 @@ -using UnityEngine; -using UnityEngine.Timeline; - -namespace UnityEditor.Timeline.Signals -{ - [CustomTimelineEditor(typeof(SignalEmitter))] - class SignalEmitterEditor : MarkerEditor - { - static readonly string MissingAssetError = LocalizationDatabase.GetLocalizedString("No signal assigned"); - - public override MarkerDrawOptions GetMarkerOptions(IMarker marker) - { - var options = base.GetMarkerOptions(marker); - SignalEmitter emitter = (SignalEmitter)marker; - if (emitter.asset != null) - options.tooltip = emitter.asset.name; - else - options.errorText = MissingAssetError; - - return options; - } - } -} -- cgit v1.2.3