From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Editor/Signals/SignalEmitterEditor.cs | 23 ++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalEmitterEditor.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalEmitterEditor.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalEmitterEditor.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalEmitterEditor.cs new file mode 100644 index 0000000..48c5690 --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Signals/SignalEmitterEditor.cs @@ -0,0 +1,23 @@ +using UnityEngine; +using UnityEngine.Timeline; + +namespace UnityEditor.Timeline.Signals +{ + [CustomTimelineEditor(typeof(SignalEmitter))] + class SignalEmitterEditor : MarkerEditor + { + static readonly string MissingAssetError = LocalizationDatabase.GetLocalizedString("No signal assigned"); + + public override MarkerDrawOptions GetMarkerOptions(IMarker marker) + { + var options = base.GetMarkerOptions(marker); + SignalEmitter emitter = (SignalEmitter)marker; + if (emitter.asset != null) + options.tooltip = emitter.asset.name; + else + options.errorText = MissingAssetError; + + return options; + } + } +} -- cgit v1.2.3