From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Editor/Utilities/GUIViewportScope.cs | 34 ---------------------- 1 file changed, 34 deletions(-) delete mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Editor/Utilities/GUIViewportScope.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Utilities/GUIViewportScope.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Utilities/GUIViewportScope.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Utilities/GUIViewportScope.cs deleted file mode 100644 index 7999ffd..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Utilities/GUIViewportScope.cs +++ /dev/null @@ -1,34 +0,0 @@ -using System; -using UnityEngine; - -namespace UnityEditor -{ - // Special Clip Scope that only effects painting, and keeps the coordinate system identical - struct GUIViewportScope : IDisposable - { - bool m_open; - public GUIViewportScope(Rect position) - { - m_open = false; - if (Event.current.type == EventType.Repaint || Event.current.type == EventType.Layout) - { - GUI.BeginClip(position, -position.min, Vector2.zero, false); - m_open = true; - } - } - - public void Dispose() - { - CloseScope(); - } - - void CloseScope() - { - if (m_open) - { - GUI.EndClip(); - m_open = false; - } - } - } -} -- cgit v1.2.3