From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Editor/Window/Modes/TimelineActiveMode.cs | 42 ---------------------- 1 file changed, 42 deletions(-) delete mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineActiveMode.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineActiveMode.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineActiveMode.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineActiveMode.cs deleted file mode 100644 index aa1dd5b..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineActiveMode.cs +++ /dev/null @@ -1,42 +0,0 @@ -namespace UnityEditor.Timeline -{ - class TimelineActiveMode : TimelineMode - { - public TimelineActiveMode() - { - headerState = new HeaderState - { - breadCrumb = TimelineModeGUIState.Enabled, - options = TimelineModeGUIState.Enabled, - sequenceSelector = TimelineModeGUIState.Enabled - }; - - trackOptionsState = new TrackOptionsState - { - newButton = TimelineModeGUIState.Enabled, - editAsAssetButton = TimelineModeGUIState.Hidden - }; - mode = TimelineModes.Active; - } - - public override bool ShouldShowTimeCursor(WindowState state) - { - return true; - } - - public override bool ShouldShowPlayRange(WindowState state) - { - return state.playRangeEnabled; - } - - public override TimelineModeGUIState ToolbarState(WindowState state) - { - return TimelineModeGUIState.Enabled; - } - - public override TimelineModeGUIState TrackState(WindowState state) - { - return TimelineModeGUIState.Enabled; - } - } -} -- cgit v1.2.3