From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Editor/Window/Modes/TimelineMode.cs | 71 ---------------------- 1 file changed, 71 deletions(-) delete mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineMode.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineMode.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineMode.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineMode.cs deleted file mode 100644 index 1a46841..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineMode.cs +++ /dev/null @@ -1,71 +0,0 @@ -using System; -using UnityEngine; - -namespace UnityEditor.Timeline -{ - enum TimelineModeGUIState - { - Disabled, - Hidden, - Enabled - } - - abstract class TimelineMode - { - public struct HeaderState - { - public TimelineModeGUIState breadCrumb; - public TimelineModeGUIState sequenceSelector; - public TimelineModeGUIState options; - } - - public struct TrackOptionsState - { - public TimelineModeGUIState newButton; - public TimelineModeGUIState editAsAssetButton; - } - - public HeaderState headerState { get; protected set; } - public TrackOptionsState trackOptionsState { get; protected set; } - public TimelineModes mode { get; protected set; } - - public abstract bool ShouldShowPlayRange(WindowState state); - public abstract bool ShouldShowTimeCursor(WindowState state); - - public virtual bool ShouldShowTrackBindings(WindowState state) - { - return ShouldShowTimeCursor(state); - } - - public virtual bool ShouldShowTimeArea(WindowState state) - { - return !state.IsEditingAnEmptyTimeline(); - } - - public abstract TimelineModeGUIState TrackState(WindowState state); - public abstract TimelineModeGUIState ToolbarState(WindowState state); - - public virtual TimelineModeGUIState PreviewState(WindowState state) - { - return Application.isPlaying ? TimelineModeGUIState.Disabled : TimelineModeGUIState.Enabled; - } - - public virtual TimelineModeGUIState EditModeButtonsState(WindowState state) - { - return TimelineModeGUIState.Enabled; - } - } - - [Flags] - internal enum TimelineModes - { - None = 0, - Active = 1, - ReadOnly = 2, - Inactive = 4, - Disabled = 8, - AssetEdition = 16, - All = Active | ReadOnly | Inactive | Disabled, - Default = Active | AssetEdition - } -} -- cgit v1.2.3