From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Editor/Window/Modes/TimelineReadOnlyMode.cs | 52 ---------------------- 1 file changed, 52 deletions(-) delete mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineReadOnlyMode.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineReadOnlyMode.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineReadOnlyMode.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineReadOnlyMode.cs deleted file mode 100644 index 21418ce..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineReadOnlyMode.cs +++ /dev/null @@ -1,52 +0,0 @@ -namespace UnityEditor.Timeline -{ - class TimelineReadOnlyMode : TimelineMode - { - public TimelineReadOnlyMode() - { - headerState = new HeaderState() - { - breadCrumb = TimelineModeGUIState.Enabled, - options = TimelineModeGUIState.Enabled, - sequenceSelector = TimelineModeGUIState.Enabled, - }; - - trackOptionsState = new TrackOptionsState() - { - newButton = TimelineModeGUIState.Disabled, - editAsAssetButton = TimelineModeGUIState.Disabled, - }; - mode = TimelineModes.ReadOnly; - } - - public override bool ShouldShowPlayRange(WindowState state) - { - return state.editSequence.director != null && state.playRangeEnabled; - } - - public override bool ShouldShowTimeCursor(WindowState state) - { - return state.editSequence.director != null; - } - - public override TimelineModeGUIState TrackState(WindowState state) - { - return TimelineModeGUIState.Disabled; - } - - public override TimelineModeGUIState ToolbarState(WindowState state) - { - return state.editSequence.director == null ? TimelineModeGUIState.Disabled : TimelineModeGUIState.Enabled; - } - - public override TimelineModeGUIState PreviewState(WindowState state) - { - return state.editSequence.director == null ? TimelineModeGUIState.Disabled : TimelineModeGUIState.Enabled; - } - - public override TimelineModeGUIState EditModeButtonsState(WindowState state) - { - return TimelineModeGUIState.Disabled; - } - } -} -- cgit v1.2.3