From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Editor/inspectors/BuiltInCurvePresets.cs | 58 ---------------------- 1 file changed, 58 deletions(-) delete mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/BuiltInCurvePresets.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/BuiltInCurvePresets.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/BuiltInCurvePresets.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/BuiltInCurvePresets.cs deleted file mode 100644 index 2e5c8cf..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/inspectors/BuiltInCurvePresets.cs +++ /dev/null @@ -1,58 +0,0 @@ -using UnityEngine; - -namespace UnityEditor.Timeline -{ - // Preset libraries - static class BuiltInPresets - { - static CurvePresetLibrary s_BlendInPresets; - static CurvePresetLibrary s_BlendOutPresets; - - internal static CurvePresetLibrary blendInPresets - { - get - { - if (s_BlendInPresets == null) - { - s_BlendInPresets = ScriptableObject.CreateInstance(); - s_BlendInPresets.Add(new AnimationCurve(CurveEditorWindow.GetConstantKeys(1f)), "None"); - s_BlendInPresets.Add(new AnimationCurve(CurveEditorWindow.GetLinearKeys()), "Linear"); - s_BlendInPresets.Add(new AnimationCurve(CurveEditorWindow.GetEaseInKeys()), "EaseIn"); - s_BlendInPresets.Add(new AnimationCurve(CurveEditorWindow.GetEaseOutKeys()), "EaseOut"); - s_BlendInPresets.Add(new AnimationCurve(CurveEditorWindow.GetEaseInOutKeys()), "EaseInOut"); - } - return s_BlendInPresets; - } - } - - internal static CurvePresetLibrary blendOutPresets - { - get - { - if (s_BlendOutPresets == null) - { - s_BlendOutPresets = ScriptableObject.CreateInstance(); - s_BlendOutPresets.Add(new AnimationCurve(CurveEditorWindow.GetConstantKeys(1f)), "None"); - s_BlendOutPresets.Add(ReverseCurve(new AnimationCurve(CurveEditorWindow.GetLinearKeys())), "Linear"); - s_BlendOutPresets.Add(ReverseCurve(new AnimationCurve(CurveEditorWindow.GetEaseInKeys())), "EaseIn"); - s_BlendOutPresets.Add(ReverseCurve(new AnimationCurve(CurveEditorWindow.GetEaseOutKeys())), "EaseOut"); - s_BlendOutPresets.Add(ReverseCurve(new AnimationCurve(CurveEditorWindow.GetEaseInOutKeys())), "EaseInOut"); - } - return s_BlendOutPresets; - } - } - - static AnimationCurve ReverseCurve(AnimationCurve curve) - { - Keyframe[] keys = curve.keys; - for (int i = 0; i < keys.Length; i++) - { - keys[i].value = 1 - keys[i].value; - keys[i].inTangent *= -1; - keys[i].outTangent *= -1; - } - curve.keys = keys; - return curve; - } - } -} -- cgit v1.2.3