From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Runtime/AssetUpgrade/TimelineUpgrade.cs | 21 --------------------- 1 file changed, 21 deletions(-) delete mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/TimelineUpgrade.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/TimelineUpgrade.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/TimelineUpgrade.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/TimelineUpgrade.cs deleted file mode 100644 index 86135c6..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/TimelineUpgrade.cs +++ /dev/null @@ -1,21 +0,0 @@ -namespace UnityEngine.Timeline -{ - partial class TimelineAsset - { - enum Versions - { - Initial = 0 - } - const int k_LatestVersion = (int)Versions.Initial; - [SerializeField, HideInInspector] int m_Version; - - //fields that are used for upgrading should be put here, ideally as read-only - - void UpgradeToLatestVersion() - {} - - //upgrade code should go into this class - static class TimelineAssetUpgrade - {} - } -} -- cgit v1.2.3