From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Runtime/AssetUpgrade/TimelineUpgrade.cs | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/TimelineUpgrade.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/TimelineUpgrade.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/TimelineUpgrade.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/TimelineUpgrade.cs new file mode 100644 index 0000000..86135c6 --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/TimelineUpgrade.cs @@ -0,0 +1,21 @@ +namespace UnityEngine.Timeline +{ + partial class TimelineAsset + { + enum Versions + { + Initial = 0 + } + const int k_LatestVersion = (int)Versions.Initial; + [SerializeField, HideInInspector] int m_Version; + + //fields that are used for upgrading should be put here, ideally as read-only + + void UpgradeToLatestVersion() + {} + + //upgrade code should go into this class + static class TimelineAssetUpgrade + {} + } +} -- cgit v1.2.3