From c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Sun, 19 Apr 2020 17:19:32 -0400 Subject: Inital commit --- .../Runtime/Events/Signals/SignalAsset.cs | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/Signals/SignalAsset.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/Signals/SignalAsset.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/Signals/SignalAsset.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/Signals/SignalAsset.cs new file mode 100644 index 0000000..d605588 --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Events/Signals/SignalAsset.cs @@ -0,0 +1,22 @@ +using System; +using UnityEngine; + +namespace UnityEngine.Timeline +{ + /// + /// An asset representing an emitted signal. A SignalAsset connects a SignalEmitter with a SignalReceiver. + /// + /// + /// + [AssetFileNameExtension("signal")] + public class SignalAsset : ScriptableObject + { + internal static event Action OnEnableCallback; + + void OnEnable() + { + if (OnEnableCallback != null) + OnEnableCallback(this); + } + } +} -- cgit v1.2.3