From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Runtime/TimelineAsset_CreateRemove.cs | 255 --------------------- 1 file changed, 255 deletions(-) delete mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Runtime/TimelineAsset_CreateRemove.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/TimelineAsset_CreateRemove.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/TimelineAsset_CreateRemove.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/TimelineAsset_CreateRemove.cs deleted file mode 100644 index 8727eae..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/TimelineAsset_CreateRemove.cs +++ /dev/null @@ -1,255 +0,0 @@ -using System; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.Timeline; -using UnityEngine.Playables; -using UnityEngineInternal; // for metro type extensions - -namespace UnityEngine.Timeline -{ - public partial class TimelineAsset - { - /// - /// Allows you to create a track and add it to the Timeline. - /// - /// The type of track to create. Must derive from TrackAsset. - /// Track to parent to. This can be null. - /// Name to give the track. - /// The created track. - /// - /// This method will throw an InvalidOperationException if the parent is not valid. The parent can be any GroupTrack, or a supported parent type of track. For example, this can be used to create override tracks in AnimationTracks. - /// - public TrackAsset CreateTrack(Type type, TrackAsset parent, string name) - { - if (parent != null && parent.timelineAsset != this) - throw new InvalidOperationException("Addtrack cannot parent to a track not in the Timeline"); - - if (!typeof(TrackAsset).IsAssignableFrom(type)) - throw new InvalidOperationException("Supplied type must be a track asset"); - - if (parent != null) - { - if (!TimelineCreateUtilities.ValidateParentTrack(parent, type)) - throw new InvalidOperationException("Cannot assign a child of type " + type.Name + " to a parent of type " + parent.GetType().Name); - } - - - var actualParent = parent != null ? parent as PlayableAsset : this; - TimelineUndo.PushUndo(actualParent, "Create Track"); - - var baseName = name; - if (string.IsNullOrEmpty(baseName)) - { - baseName = type.Name; -#if UNITY_EDITOR - baseName = UnityEditor.ObjectNames.NicifyVariableName(baseName); -#endif - } - - var trackName = baseName; - if (parent != null) - trackName = TimelineCreateUtilities.GenerateUniqueActorName(parent.subTracksObjects, baseName); - else - trackName = TimelineCreateUtilities.GenerateUniqueActorName(trackObjects, baseName); - - TrackAsset newTrack = AllocateTrack(parent, trackName, type); - if (newTrack != null) - { - newTrack.name = trackName; - TimelineCreateUtilities.SaveAssetIntoObject(newTrack, actualParent); - } - return newTrack; - } - - /// - /// Creates a track and adds it to the Timeline Asset. - /// - /// Track to parent to. This can be null. - /// The name of the track being created. - /// The type of track being created. The track type must be derived from TrackAsset. - /// Returns the created track. - /// - /// This method will throw an InvalidOperationException if the parent is not valid. The parent can be any GroupTrack, or a supported parent type of track. For example, this can be used to create override tracks in AnimationTracks. - /// - public T CreateTrack(TrackAsset parent, string trackName) where T : TrackAsset, new() - { - return (T)CreateTrack(typeof(T), parent, trackName); - } - - /// - /// Creates a track and adds it to the Timeline Asset. - /// - /// The name of the track being created. - /// The type of track being created. The track type must be derived from TrackAsset. - /// Returns the created track. - public T CreateTrack(string trackName) where T : TrackAsset, new() - { - return (T)CreateTrack(typeof(T), null, trackName); - } - - /// - /// Creates a track and adds it to the Timeline Asset. - /// - /// The type of track being created. The track type must be derived from TrackAsset. - /// Returns the created track. - public T CreateTrack() where T : TrackAsset, new() - { - return (T)CreateTrack(typeof(T), null, null); - } - - /// - /// Delete a clip from this timeline. - /// - /// The clip to delete. - /// Returns true if the removal was successful - /// - /// This method will delete a clip and any assets owned by the clip. - /// - public bool DeleteClip(TimelineClip clip) - { - if (clip == null || clip.parentTrack == null) - { - return false; - } - if (this != clip.parentTrack.timelineAsset) - { - Debug.LogError("Cannot delete a clip from this timeline"); - return false; - } - - TimelineUndo.PushUndo(clip.parentTrack, "Delete Clip"); - if (clip.curves != null) - { - TimelineUndo.PushDestroyUndo(this, clip.parentTrack, clip.curves, "Delete Curves"); - } - - // handle wrapped assets - if (clip.asset != null) - { - DeleteRecordedAnimation(clip); - - // TODO -- we should flag assets and owned, instead of this check... -#if UNITY_EDITOR - string path = UnityEditor.AssetDatabase.GetAssetPath(clip.asset); - if (path == UnityEditor.AssetDatabase.GetAssetPath(this)) -#endif - { - TimelineUndo.PushDestroyUndo(this, clip.parentTrack, clip.asset, "Delete Clip Asset"); - } - } - - var clipParentTrack = clip.parentTrack; - clipParentTrack.RemoveClip(clip); - clipParentTrack.CalculateExtrapolationTimes(); - - return true; - } - - /// - /// Deletes a track from a timeline, including all clips and subtracks. - /// - /// The track to delete. It must be owned by this Timeline. - /// True if the track was deleted successfully. - public bool DeleteTrack(TrackAsset track) - { - if (track.timelineAsset != this) - return false; - - // push before we modify properties - TimelineUndo.PushUndo(track, "Delete Track"); - TimelineUndo.PushUndo(this, "Delete Track"); - - TrackAsset parent = track.parent as TrackAsset; - if (parent != null) - TimelineUndo.PushUndo(parent, "Delete Track"); - - var children = track.GetChildTracks(); - foreach (var child in children) - { - DeleteTrack(child); - } - - DeleteRecordedAnimation(track); - - var clipsToDelete = new List(track.clips); - foreach (var clip in clipsToDelete) - { - DeleteClip(clip); - } - RemoveTrack(track); - - TimelineUndo.PushDestroyUndo(this, this, track, "Delete Track"); - - return true; - } - - internal void MoveLastTrackBefore(TrackAsset asset) - { - if (m_Tracks == null || m_Tracks.Count < 2 || asset == null) - return; - - var lastTrack = m_Tracks[m_Tracks.Count - 1]; - if (lastTrack == asset) - return; - - for (int i = 0; i < m_Tracks.Count - 1; i++) - { - if (m_Tracks[i] == asset) - { - for (int j = m_Tracks.Count - 1; j > i; j--) - m_Tracks[j] = m_Tracks[j - 1]; - m_Tracks[i] = lastTrack; - Invalidate(); - break; - } - } - } - - internal TrackAsset AllocateTrack(TrackAsset trackAssetParent, string trackName, Type trackType) - { - if (trackAssetParent != null && trackAssetParent.timelineAsset != this) - throw new InvalidOperationException("Addtrack cannot parent to a track not in the Timeline"); - - if (!typeof(TrackAsset).IsAssignableFrom(trackType)) - throw new InvalidOperationException("Supplied type must be a track asset"); - - var asset = (TrackAsset)CreateInstance(trackType); - asset.name = trackName; - - if (trackAssetParent != null) - trackAssetParent.AddChild(asset); - else - AddTrackInternal(asset); - - return asset; - } - - void DeleteRecordedAnimation(TrackAsset track) - { - var animTrack = track as AnimationTrack; - if (animTrack != null && animTrack.infiniteClip != null) - TimelineUndo.PushDestroyUndo(this, track, animTrack.infiniteClip, "Delete Track"); - - if (track.curves != null) - TimelineUndo.PushDestroyUndo(this, track, track.curves, "Delete Track Parameters"); - } - - void DeleteRecordedAnimation(TimelineClip clip) - { - if (clip == null) - return; - - if (clip.curves != null) - TimelineUndo.PushDestroyUndo(this, clip.parentTrack, clip.curves, "Delete Clip Parameters"); - - if (!clip.recordable) - return; - - AnimationPlayableAsset asset = clip.asset as AnimationPlayableAsset; - if (asset == null || asset.clip == null) - return; - - TimelineUndo.PushDestroyUndo(this, asset, asset.clip, "Delete Recording"); - } - } -} -- cgit v1.2.3