From 3af4c218c0e70167db23a6303d2af30aff37d2fe Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Thu, 20 Aug 2020 23:40:50 -0400 Subject: Removed a bunch of stuff; Changes --- .../Runtime/Utilities/IPropertyPreview.cs | 17 ----------------- 1 file changed, 17 deletions(-) delete mode 100644 Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/IPropertyPreview.cs (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/IPropertyPreview.cs') diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/IPropertyPreview.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/IPropertyPreview.cs deleted file mode 100644 index b779f15..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Utilities/IPropertyPreview.cs +++ /dev/null @@ -1,17 +0,0 @@ -using UnityEngine.Playables; - -namespace UnityEngine.Timeline -{ - /// - /// Implement this interface in a PlayableAsset to specify which properties will be modified when Timeline is in preview mode. - /// - public interface IPropertyPreview - { - /// - /// Called by the Timeline Editor to gather properties requiring preview. - /// - /// The PlayableDirector invoking the preview - /// PropertyCollector used to gather previewable properties - void GatherProperties(PlayableDirector director, IPropertyCollector driver); - } -} -- cgit v1.2.3