From 0382584a77aed5dc926909b7dad6159ae0757e38 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Mon, 20 Apr 2020 13:23:57 -0400 Subject: Added jumping and gun (not functional) --- .../Linux64/Data/Managed/Unity.TextMeshPro.dll | Bin 331776 -> 331776 bytes .../Linux64/Data/Managed/Unity.Timeline.dll | Bin 108544 -> 108544 bytes .../Linux64/Data/Managed/UnityEngine.UI.dll | Bin 224768 -> 224768 bytes .../Linux64/Data/globalgamemanagers | Bin 42268 -> 45956 bytes .../Linux64/Data/globalgamemanagers.assets | Bin 52716 -> 53012 bytes Library/PlayerDataCache/Linux64/Data/level0 | Bin 6776 -> 8700 bytes .../Linux64/Data/sharedassets0.assets | Bin 217300 -> 421020 bytes .../PlayerDataCache/Linux64/ScriptsOnlyCache.yaml | 53 ++++++++++++++++++++- 8 files changed, 51 insertions(+), 2 deletions(-) (limited to 'Library/PlayerDataCache') diff --git a/Library/PlayerDataCache/Linux64/Data/Managed/Unity.TextMeshPro.dll b/Library/PlayerDataCache/Linux64/Data/Managed/Unity.TextMeshPro.dll index 5c9f366..b3d84e9 100644 Binary files a/Library/PlayerDataCache/Linux64/Data/Managed/Unity.TextMeshPro.dll and b/Library/PlayerDataCache/Linux64/Data/Managed/Unity.TextMeshPro.dll differ diff --git a/Library/PlayerDataCache/Linux64/Data/Managed/Unity.Timeline.dll b/Library/PlayerDataCache/Linux64/Data/Managed/Unity.Timeline.dll index 7c6f39d..807185d 100644 Binary files a/Library/PlayerDataCache/Linux64/Data/Managed/Unity.Timeline.dll and b/Library/PlayerDataCache/Linux64/Data/Managed/Unity.Timeline.dll differ diff --git a/Library/PlayerDataCache/Linux64/Data/Managed/UnityEngine.UI.dll b/Library/PlayerDataCache/Linux64/Data/Managed/UnityEngine.UI.dll index 5b61188..9e17f39 100644 Binary files a/Library/PlayerDataCache/Linux64/Data/Managed/UnityEngine.UI.dll and b/Library/PlayerDataCache/Linux64/Data/Managed/UnityEngine.UI.dll differ diff --git a/Library/PlayerDataCache/Linux64/Data/globalgamemanagers b/Library/PlayerDataCache/Linux64/Data/globalgamemanagers index f7a6650..c7ee245 100644 Binary files a/Library/PlayerDataCache/Linux64/Data/globalgamemanagers and b/Library/PlayerDataCache/Linux64/Data/globalgamemanagers differ diff --git a/Library/PlayerDataCache/Linux64/Data/globalgamemanagers.assets b/Library/PlayerDataCache/Linux64/Data/globalgamemanagers.assets index 13ec07d..ccbec01 100644 Binary files a/Library/PlayerDataCache/Linux64/Data/globalgamemanagers.assets and b/Library/PlayerDataCache/Linux64/Data/globalgamemanagers.assets differ diff --git a/Library/PlayerDataCache/Linux64/Data/level0 b/Library/PlayerDataCache/Linux64/Data/level0 index bbf6207..901b299 100644 Binary files a/Library/PlayerDataCache/Linux64/Data/level0 and b/Library/PlayerDataCache/Linux64/Data/level0 differ diff --git a/Library/PlayerDataCache/Linux64/Data/sharedassets0.assets b/Library/PlayerDataCache/Linux64/Data/sharedassets0.assets index 12b9bf2..f6d7d69 100644 Binary files a/Library/PlayerDataCache/Linux64/Data/sharedassets0.assets and b/Library/PlayerDataCache/Linux64/Data/sharedassets0.assets differ diff --git a/Library/PlayerDataCache/Linux64/ScriptsOnlyCache.yaml b/Library/PlayerDataCache/Linux64/ScriptsOnlyCache.yaml index e2bb117..bbb5d27 100644 --- a/Library/PlayerDataCache/Linux64/ScriptsOnlyCache.yaml +++ b/Library/PlayerDataCache/Linux64/ScriptsOnlyCache.yaml @@ -1,5 +1,9 @@ ScriptsOnlyBuild: usedScripts: + Assembly-CSharp.dll: + - Exit + - MouseLook + - PlayerMovement Unity.Rider.Editor.dll: - Packages.Rider.Editor.RiderScriptEditorData - Packages.Rider.Editor.UnitTesting.CallbackData @@ -7,6 +11,10 @@ ScriptsOnlyBuild: - UnityEditor.TestTools.TestRunner.Api.CallbacksHolder - UnityEditor.TestTools.TestRunner.TestListCacheData - UnityEditor.TestTools.TestRunner.TestRun.TestJobDataHolder + UnityEngine.UI.dll: + - UnityEngine.UI.CanvasScaler + - UnityEngine.UI.GraphicRaycaster + - UnityEngine.UI.Text sceneClasses: Assets/Scenes/SampleScene.unity: - Class: 1 @@ -40,13 +48,35 @@ ScriptsOnlyBuild: - Class: 108 Script: {instanceID: 0} - Class: 114 - Script: {instanceID: 12194} + Script: {instanceID: 11152} + - Class: 114 + Script: {instanceID: 11308} + - Class: 114 + Script: {instanceID: 12104} + - Class: 114 + Script: {instanceID: 12196} + - Class: 114 + Script: {instanceID: 12584} + - Class: 114 + Script: {instanceID: 14062} + - Class: 114 + Script: {instanceID: 14872} + - Class: 115 + Script: {instanceID: 0} + - Class: 128 + Script: {instanceID: 0} - Class: 143 Script: {instanceID: 0} - Class: 157 Script: {instanceID: 0} - Class: 196 Script: {instanceID: 0} + - Class: 222 + Script: {instanceID: 0} + - Class: 223 + Script: {instanceID: 0} + - Class: 224 + Script: {instanceID: 0} - Class: 258 Script: {instanceID: 0} scriptHashData: @@ -272,6 +302,12 @@ ScriptsOnlyBuild: assemblyName: Unity.TextMeshPro.dll namespaceName: TMPro className: TextContainer + - hash: + serializedVersion: 2 + Hash: 6cef1a2f5ae3af78f4815d6fb076c559 + assemblyName: Assembly-CSharp.dll + namespaceName: + className: PlayerMovement - hash: serializedVersion: 2 Hash: 5f1752ed2092162f016c19510c28a8b9 @@ -284,6 +320,12 @@ ScriptsOnlyBuild: assemblyName: UnityEngine.UI.dll namespaceName: UnityEngine.UI className: RawImage + - hash: + serializedVersion: 2 + Hash: 655675a941ea756088027703b43352a4 + assemblyName: Assembly-CSharp.dll + namespaceName: + className: MouseLook - hash: serializedVersion: 2 Hash: 5ad4aa237d47ac2bab17bacb672edf7a @@ -470,7 +512,14 @@ ScriptsOnlyBuild: assemblyName: Unity.Timeline.dll namespaceName: UnityEngine.Timeline className: PlayableTrack + - hash: + serializedVersion: 2 + Hash: 71bb6a6b6c8f052f948db64c7dd3ca4f + assemblyName: Assembly-CSharp.dll + namespaceName: + className: Exit platform: 24 scenePathNames: - Assets/Scenes/SampleScene.unity - playerPath: /run/media/storage/user-files/Documents/Unity/SandboxDemo/build/SandboxDemo.x86_64 + playerPath: /run/media/storage/user-files/Documents/Unity/Project Sandbox/build/Project + Sandbox.x86_64 -- cgit v1.2.3