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-rw-r--r--PortEngine/QuantumAPI/Sites/EarnSite.Designer.cs86
-rw-r--r--PortEngine/QuantumAPI/Sites/EarnSite.cs20
-rw-r--r--PortEngine/QuantumAPI/Sites/EarnSite.resx120
3 files changed, 226 insertions, 0 deletions
diff --git a/PortEngine/QuantumAPI/Sites/EarnSite.Designer.cs b/PortEngine/QuantumAPI/Sites/EarnSite.Designer.cs
new file mode 100644
index 0000000..a988169
--- /dev/null
+++ b/PortEngine/QuantumAPI/Sites/EarnSite.Designer.cs
@@ -0,0 +1,86 @@
+namespace PortEngine
+{
+ partial class EarnSite
+ {
+ /// <summary>
+ /// Required designer variable.
+ /// </summary>
+ private System.ComponentModel.IContainer components = null;
+
+ /// <summary>
+ /// Clean up any resources being used.
+ /// </summary>
+ /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Component Designer generated code
+
+ /// <summary>
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ /// </summary>
+ private void InitializeComponent()
+ {
+ this.btnOpenGTN = new System.Windows.Forms.Button();
+ this.btnLaunchDTA = new System.Windows.Forms.Button();
+ this.label1 = new System.Windows.Forms.Label();
+ this.SuspendLayout();
+ //
+ // btnOpenGTN
+ //
+ this.btnOpenGTN.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
+ this.btnOpenGTN.Location = new System.Drawing.Point(30, 75);
+ this.btnOpenGTN.Name = "btnOpenGTN";
+ this.btnOpenGTN.Size = new System.Drawing.Size(160, 39);
+ this.btnOpenGTN.TabIndex = 0;
+ this.btnOpenGTN.Text = "Guess the Number";
+ this.btnOpenGTN.UseVisualStyleBackColor = true;
+ //
+ // btnLaunchDTA
+ //
+ this.btnLaunchDTA.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
+ this.btnLaunchDTA.Location = new System.Drawing.Point(225, 75);
+ this.btnLaunchDTA.Name = "btnLaunchDTA";
+ this.btnLaunchDTA.Size = new System.Drawing.Size(160, 39);
+ this.btnLaunchDTA.TabIndex = 1;
+ this.btnLaunchDTA.Text = "Dodge the Ad";
+ this.btnLaunchDTA.UseVisualStyleBackColor = true;
+ //
+ // label1
+ //
+ this.label1.AutoSize = true;
+ this.label1.Font = new System.Drawing.Font("Consolas", 15.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
+ this.label1.Location = new System.Drawing.Point(328, 17);
+ this.label1.Name = "label1";
+ this.label1.Size = new System.Drawing.Size(154, 24);
+ this.label1.TabIndex = 2;
+ this.label1.Text = "PortOS Games";
+ //
+ // EarnSite
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.Controls.Add(this.label1);
+ this.Controls.Add(this.btnLaunchDTA);
+ this.Controls.Add(this.btnOpenGTN);
+ this.Name = "EarnSite";
+ this.Size = new System.Drawing.Size(842, 452);
+ this.ResumeLayout(false);
+ this.PerformLayout();
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.Button btnOpenGTN;
+ private System.Windows.Forms.Button btnLaunchDTA;
+ private System.Windows.Forms.Label label1;
+ }
+}
diff --git a/PortEngine/QuantumAPI/Sites/EarnSite.cs b/PortEngine/QuantumAPI/Sites/EarnSite.cs
new file mode 100644
index 0000000..6b56782
--- /dev/null
+++ b/PortEngine/QuantumAPI/Sites/EarnSite.cs
@@ -0,0 +1,20 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Drawing;
+using System.Data;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace PortEngine
+{
+ public partial class EarnSite : UserControl
+ {
+ public EarnSite()
+ {
+ InitializeComponent();
+ }
+ }
+}
diff --git a/PortEngine/QuantumAPI/Sites/EarnSite.resx b/PortEngine/QuantumAPI/Sites/EarnSite.resx
new file mode 100644
index 0000000..1af7de1
--- /dev/null
+++ b/PortEngine/QuantumAPI/Sites/EarnSite.resx
@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <!--
+ Microsoft ResX Schema
+
+ Version 2.0
+
+ The primary goals of this format is to allow a simple XML format
+ that is mostly human readable. The generation and parsing of the
+ various data types are done through the TypeConverter classes
+ associated with the data types.
+
+ Example:
+
+ ... ado.net/XML headers & schema ...
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
+ <resheader name="version">2.0</resheader>
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
+ </data>
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+ <comment>This is a comment</comment>
+ </data>
+
+ There are any number of "resheader" rows that contain simple
+ name/value pairs.
+
+ Each data row contains a name, and value. The row also contains a
+ type or mimetype. Type corresponds to a .NET class that support
+ text/value conversion through the TypeConverter architecture.
+ Classes that don't support this are serialized and stored with the
+ mimetype set.
+
+ The mimetype is used for serialized objects, and tells the
+ ResXResourceReader how to depersist the object. This is currently not
+ extensible. For a given mimetype the value must be set accordingly:
+
+ Note - application/x-microsoft.net.object.binary.base64 is the format
+ that the ResXResourceWriter will generate, however the reader can
+ read any of the formats listed below.
+
+ mimetype: application/x-microsoft.net.object.binary.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.soap.base64
+ value : The object must be serialized with
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+ : and then encoded with base64 encoding.
+
+ mimetype: application/x-microsoft.net.object.bytearray.base64
+ value : The object must be serialized into a byte array
+ : using a System.ComponentModel.TypeConverter
+ : and then encoded with base64 encoding.
+ -->
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+</root> \ No newline at end of file