From 71fc0fa9c881d85eb8bb4037c6415cf893914e6f Mon Sep 17 00:00:00 2001 From: Alee14 Date: Sat, 1 Sep 2018 21:53:17 -0400 Subject: more file system stuff --- PortEngine/FileSystem.cs | 56 +++++++++++++++++++++++++++++++++++++++++------ Project Ports/MainMenu.cs | 2 +- 2 files changed, 50 insertions(+), 8 deletions(-) diff --git a/PortEngine/FileSystem.cs b/PortEngine/FileSystem.cs index af81225..4182785 100644 --- a/PortEngine/FileSystem.cs +++ b/PortEngine/FileSystem.cs @@ -28,20 +28,62 @@ namespace PortEngine { public class FileSystem { - public static string appDataFolder + public static string universedgFolder { get { - return Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "Project Ports"); + return Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "UniverseDG"); + } + } + public static string portsFolder + { + get + { + return Path.Combine(universedgFolder, "Project Ports"); + } + } + public static string dataFolder + { + get + { + return Path.Combine(portsFolder, "Data"); + } + } + public static string homeFolder + { + get + { + return Path.Combine(dataFolder, "home"); + } + } + public static string logsFolder + { + get + { + return Path.Combine(dataFolder, "logs"); + } + } + public static string sysFolder + { + get + { + return Path.Combine(dataFolder, "sys"); } } - public static void CreateDataFolder() - { - if (!Directory.Exists(appDataFolder)) - Directory.CreateDirectory(appDataFolder); + public static void CreateGameFolder() + { + Directory.CreateDirectory(universedgFolder); + Directory.CreateDirectory(portsFolder); + Directory.CreateDirectory(dataFolder); + Directory.CreateDirectory(homeFolder); + Directory.CreateDirectory(logsFolder); + Directory.CreateDirectory(sysFolder); } - + } + } + + diff --git a/Project Ports/MainMenu.cs b/Project Ports/MainMenu.cs index bafcc22..2162526 100644 --- a/Project Ports/MainMenu.cs +++ b/Project Ports/MainMenu.cs @@ -76,7 +76,7 @@ namespace Project_Ports #endif portsVersion.Text = Properties.Settings.Default.version; - FileSystem.CreateDataFolder(); + FileSystem.CreateGameFolder(); } } -- cgit v1.2.3