using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; using PortEngine; namespace Project_Ports { public partial class ChatApp : UserControl { public ChatApp() { InitializeComponent(); } private void btnSendMSG_Click(object sender, EventArgs e) { ChatAPI.SendMessage(txtMsgContents, txtSentMessages); } private void txtMsgContents_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Enter) { ChatAPI.SendMessage(txtMsgContents, txtSentMessages); e.SuppressKeyPress = true; } } private void ChatApp_Load(object sender, EventArgs e) { /* #if DEBUG Properties.Settings.Default.chatterStoryline = false; #endif if (Properties.Settings.Default.chatterStoryline == true) { Thread.Sleep(2000); txtSentMessages.AppendText("Adam has entered the channel..." + Environment.NewLine); Thread.Sleep(2000); txtSentMessages.AppendText(" Hey there user!" + Environment.NewLine); Thread.Sleep(2000); txtSentMessages.AppendText(" You need to set a name so I know who you are." + Environment.NewLine); Thread.Sleep(2000); txtSentMessages.AppendText(" Open a terminal and input do the following: \"changeusername --YourUsernameHere\"." + Environment.NewLine); Thread.Sleep(10000); txtSentMessages.AppendText(" Great!" + Environment.NewLine); Thread.Sleep(2000); txtSentMessages.AppendText(" Hello username" + Environment.NewLine); //TODO } */ } } }