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<title>archive/Unicity.git/Unicity.Renderer/Properties/Resources.resx, branch rewrite</title>
<subtitle>A Sims clone written in C#
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<updated>2019-11-10T00:26:11Z</updated>
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<title>Embedded shader files in application</title>
<updated>2019-11-10T00:26:11Z</updated>
<author>
<name>Adrian Ulbrich</name>
<email>adrian.ulbrich.2003@gmail.com</email>
</author>
<published>2019-11-10T00:26:11Z</published>
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<entry>
<title>Started work on actual engine</title>
<updated>2019-11-08T22:56:17Z</updated>
<author>
<name>Adrian Ulbrich</name>
<email>adrian.ulbrich.2003@gmail.com</email>
</author>
<published>2019-11-08T22:56:17Z</published>
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<entry>
<title>3d support</title>
<updated>2019-11-06T20:07:49Z</updated>
<author>
<name>Adrian Ulbrich</name>
<email>adrian.ulbrich.2003@gmail.com</email>
</author>
<published>2019-11-06T20:07:49Z</published>
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