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authorAndrew Lee <alee14498@gmail.com>2019-08-24 15:24:57 -0400
committerAndrew Lee <alee14498@gmail.com>2019-08-24 15:24:57 -0400
commit85553832ead1a96f88726cd2b35cb6ff1d8b8cc8 (patch)
tree7a2615034462d4296ed09d24038bb4c68107979d /Assets/Packages/Lean/Localization/Scripts/LeanLocalizedBehaviour.cs
parente06acf066171670248b0b644c0eb8f6d895e051e (diff)
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Attempt number 2 on localization
Diffstat (limited to 'Assets/Packages/Lean/Localization/Scripts/LeanLocalizedBehaviour.cs')
-rw-r--r--Assets/Packages/Lean/Localization/Scripts/LeanLocalizedBehaviour.cs121
1 files changed, 121 insertions, 0 deletions
diff --git a/Assets/Packages/Lean/Localization/Scripts/LeanLocalizedBehaviour.cs b/Assets/Packages/Lean/Localization/Scripts/LeanLocalizedBehaviour.cs
new file mode 100644
index 0000000..4163464
--- /dev/null
+++ b/Assets/Packages/Lean/Localization/Scripts/LeanLocalizedBehaviour.cs
@@ -0,0 +1,121 @@
+using UnityEngine;
+using UnityEngine.Serialization;
+using System.Collections.Generic;
+using Lean.Common;
+#if UNITY_EDITOR
+using UnityEditor;
+
+namespace Lean.Localization
+{
+ [CanEditMultipleObjects]
+ [CustomEditor(typeof(LeanLocalizedBehaviour), true)]
+ public class LeanLocalizedBehaviour_Inspector : LeanInspector<LeanLocalizedBehaviour>
+ {
+ }
+}
+#endif
+
+namespace Lean.Localization
+{
+ /// <summary>This component simplifies the updating process, extend it if you want to cause a specific object to get localized</summary>
+ public abstract class LeanLocalizedBehaviour : MonoBehaviour
+ {
+ [Tooltip("The name of the phrase we want to use for this localized component")]
+ [SerializeField]
+ [LeanTranslationName]
+ [FormerlySerializedAs("phraseName")]
+ [FormerlySerializedAs("translationTitle")]
+ private string translationName;
+
+ [System.NonSerialized]
+ private HashSet<LeanToken> tokens;
+
+ /// <summary>This is the name of the translation this script uses.</summary>
+ public string TranslationName
+ {
+ set
+ {
+ if (translationName != value)
+ {
+ translationName = value;
+
+ UpdateLocalization();
+ }
+ }
+
+ get
+ {
+ return translationName;
+ }
+ }
+
+ public void Register(LeanToken token)
+ {
+ if (token != null)
+ {
+ if (tokens == null)
+ {
+ tokens = new HashSet<LeanToken>();
+ }
+
+ tokens.Add(token);
+ }
+ }
+
+ public void Unregister(LeanToken token)
+ {
+ if (tokens != null)
+ {
+ tokens.Remove(token);
+ }
+ }
+
+ public void UnregisterAll()
+ {
+ if (tokens != null)
+ {
+ foreach (var token in tokens)
+ {
+ token.Unregister(this);
+ }
+
+ tokens.Clear();
+ }
+ }
+
+ // This gets called every time the translation needs updating
+ // NOTE: translation may be null if it can't be found
+ public abstract void UpdateTranslation(LeanTranslation translation);
+
+ /// <summary>If you call this then this component will update using the translation for the specified phrase.</summary>
+ [ContextMenu("Update Localization")]
+ public void UpdateLocalization()
+ {
+ UpdateTranslation(LeanLocalization.GetTranslation(translationName));
+ }
+
+ protected virtual void OnEnable()
+ {
+ LeanLocalization.OnLocalizationChanged += UpdateLocalization;
+
+ UpdateLocalization();
+ }
+
+ protected virtual void OnDisable()
+ {
+ LeanLocalization.OnLocalizationChanged -= UpdateLocalization;
+
+ UnregisterAll();
+ }
+
+#if UNITY_EDITOR
+ protected virtual void OnValidate()
+ {
+ if (isActiveAndEnabled == true)
+ {
+ UpdateLocalization();
+ }
+ }
+#endif
+ }
+} \ No newline at end of file