diff options
| author | Alee <Alee14498@gmail.com> | 2019-06-09 13:18:33 -0400 |
|---|---|---|
| committer | Alee <Alee14498@gmail.com> | 2019-06-09 13:18:33 -0400 |
| commit | 9ef63b49ccc6636d8c1bb5f1e04a2f22587d5487 (patch) | |
| tree | 208a2e51d7723694fd2b411583fe858e511c3b1a /Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials | |
| parent | 902b1f4e758d85fe5c30a316acf0366ed6bcb297 (diff) | |
| download | Unicity-9ef63b49ccc6636d8c1bb5f1e04a2f22587d5487.tar.gz Unicity-9ef63b49ccc6636d8c1bb5f1e04a2f22587d5487.tar.bz2 Unicity-9ef63b49ccc6636d8c1bb5f1e04a2f22587d5487.zip | |
Added Graphy
Diffstat (limited to 'Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials')
12 files changed, 1090 insertions, 0 deletions
diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Graph.mat b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Graph.mat new file mode 100644 index 0000000..3659b52 --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Graph.mat @@ -0,0 +1,166 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Audio_Spectrum_Graph + m_Shader: {fileID: 4800000, guid: bc65170c051b0724287a7f1636d87573, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: 4500 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: FpsValues_Length + second: 120 + - first: + name: PixelSnap + second: 0 + - first: + name: ScrollSpeed + second: 0.2 + - first: + name: _AmazingThreshold + second: 0.72 + - first: + name: _BumpScale + second: 1 + - first: + name: _CautionThreshold + second: 0 + - first: + name: _ColorMask + second: 15 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GoodThreshold + second: 0 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SrcBlend + second: 1 + - first: + name: _Stencil + second: 0 + - first: + name: _StencilComp + second: 8 + - first: + name: _StencilOp + second: 0 + - first: + name: _StencilReadMask + second: 255 + - first: + name: _StencilWriteMask + second: 255 + - first: + name: _UVSec + second: 0 + - first: + name: _UseUIAlphaClip + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _AmazingColor + second: {r: 0, g: 1, b: 1, a: 1} + - first: + name: _CautionColor + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _CriticalColor + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} + - first: + name: _GoodColor + second: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Graph.mat.meta b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Graph.mat.meta new file mode 100644 index 0000000..598943f --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Graph.mat.meta @@ -0,0 +1,15 @@ +fileFormatVersion: 2 +guid: 61a418be8e5d13c448865432314f8277 +labels: +- audio +- graph +- material +- shader +- spectrometer +- spectrum +timeCreated: 1513179885 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Highest_Values_Graph.mat b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Highest_Values_Graph.mat new file mode 100644 index 0000000..4be388e --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Highest_Values_Graph.mat @@ -0,0 +1,166 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: Audio_Spectrum_Highest_Values_Graph + m_Shader: {fileID: 4800000, guid: bc65170c051b0724287a7f1636d87573, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: 4500 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: FpsValues_Length + second: 120 + - first: + name: PixelSnap + second: 0 + - first: + name: ScrollSpeed + second: 0.2 + - first: + name: _AmazingThreshold + second: 0.72 + - first: + name: _BumpScale + second: 1 + - first: + name: _CautionThreshold + second: 0 + - first: + name: _ColorMask + second: 15 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GoodThreshold + second: 0 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SrcBlend + second: 1 + - first: + name: _Stencil + second: 0 + - first: + name: _StencilComp + second: 8 + - first: + name: _StencilOp + second: 0 + - first: + name: _StencilReadMask + second: 255 + - first: + name: _StencilWriteMask + second: 255 + - first: + name: _UVSec + second: 0 + - first: + name: _UseUIAlphaClip + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _AmazingColor + second: {r: 0, g: 1, b: 1, a: 1} + - first: + name: _CautionColor + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _CriticalColor + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} + - first: + name: _GoodColor + second: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Highest_Values_Graph.mat.meta b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Highest_Values_Graph.mat.meta new file mode 100644 index 0000000..256e38b --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/Audio_Spectrum_Highest_Values_Graph.mat.meta @@ -0,0 +1,15 @@ +fileFormatVersion: 2 +guid: a65c67e8efa392e4faaf526ab060ac88 +labels: +- audio +- graph +- material +- shader +- spectrometer +- spectrum +timeCreated: 1513179885 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/FPS_Graph.mat b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/FPS_Graph.mat new file mode 100644 index 0000000..91299de --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/FPS_Graph.mat @@ -0,0 +1,166 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: FPS_Graph + m_Shader: {fileID: 4800000, guid: bc65170c051b0724287a7f1636d87573, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: 4500 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: FpsValues_Length + second: 120 + - first: + name: PixelSnap + second: 0 + - first: + name: ScrollSpeed + second: 0.2 + - first: + name: _AmazingThreshold + second: 0.72 + - first: + name: _BumpScale + second: 1 + - first: + name: _CautionThreshold + second: 0.12195122 + - first: + name: _ColorMask + second: 15 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GoodThreshold + second: 0.24390244 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SrcBlend + second: 1 + - first: + name: _Stencil + second: 0 + - first: + name: _StencilComp + second: 8 + - first: + name: _StencilOp + second: 0 + - first: + name: _StencilReadMask + second: 255 + - first: + name: _StencilWriteMask + second: 255 + - first: + name: _UVSec + second: 0 + - first: + name: _UseUIAlphaClip + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _AmazingColor + second: {r: 0, g: 1, b: 1, a: 1} + - first: + name: _CautionColor + second: {r: 0.9529412, g: 0.9098039, b: 0, a: 1} + - first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _CriticalColor + second: {r: 0.8627451, g: 0.16078432, b: 0.11764706, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} + - first: + name: _GoodColor + second: {r: 0.4627451, g: 0.83137256, b: 0.22745098, a: 1} diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/FPS_Graph.mat.meta b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/FPS_Graph.mat.meta new file mode 100644 index 0000000..c74a5ed --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/FPS_Graph.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: 8a88e148dbc2d0f45a027f72e59aee4d +labels: +- counter +- fps +- graph +- material +- monitor +- shader +- stats +timeCreated: 1511697739 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Allocated_Graph.mat b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Allocated_Graph.mat new file mode 100644 index 0000000..1109a47 --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Allocated_Graph.mat @@ -0,0 +1,166 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: RAM_Allocated_Graph + m_Shader: {fileID: 4800000, guid: bc65170c051b0724287a7f1636d87573, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: 4500 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: FpsValues_Length + second: 120 + - first: + name: PixelSnap + second: 0 + - first: + name: ScrollSpeed + second: 0.2 + - first: + name: _AmazingThreshold + second: 0.72 + - first: + name: _BumpScale + second: 1 + - first: + name: _CautionThreshold + second: 0 + - first: + name: _ColorMask + second: 15 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GoodThreshold + second: 0 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SrcBlend + second: 1 + - first: + name: _Stencil + second: 0 + - first: + name: _StencilComp + second: 8 + - first: + name: _StencilOp + second: 0 + - first: + name: _StencilReadMask + second: 255 + - first: + name: _StencilWriteMask + second: 255 + - first: + name: _UVSec + second: 0 + - first: + name: _UseUIAlphaClip + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _AmazingColor + second: {r: 0, g: 1, b: 1, a: 1} + - first: + name: _CautionColor + second: {r: 1, g: 0.74509805, b: 0.23529412, a: 1} + - first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _CriticalColor + second: {r: 1, g: 0.74509805, b: 0.23529412, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} + - first: + name: _GoodColor + second: {r: 1, g: 0.74509805, b: 0.23529412, a: 1} diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Allocated_Graph.mat.meta b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Allocated_Graph.mat.meta new file mode 100644 index 0000000..bf70251 --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Allocated_Graph.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: 6b025b045db969e4988a6267cc04938d +labels: +- counter +- graph +- material +- memory +- monitor +- ram +- shader +timeCreated: 1512500596 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Mono_Graph.mat b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Mono_Graph.mat new file mode 100644 index 0000000..fc4c1b4 --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Mono_Graph.mat @@ -0,0 +1,166 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: RAM_Mono_Graph + m_Shader: {fileID: 4800000, guid: bc65170c051b0724287a7f1636d87573, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: 4500 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: FpsValues_Length + second: 120 + - first: + name: PixelSnap + second: 0 + - first: + name: ScrollSpeed + second: 0.2 + - first: + name: _AmazingThreshold + second: 0.72 + - first: + name: _BumpScale + second: 1 + - first: + name: _CautionThreshold + second: 0 + - first: + name: _ColorMask + second: 15 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GoodThreshold + second: 0 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SrcBlend + second: 1 + - first: + name: _Stencil + second: 0 + - first: + name: _StencilComp + second: 8 + - first: + name: _StencilOp + second: 0 + - first: + name: _StencilReadMask + second: 255 + - first: + name: _StencilWriteMask + second: 255 + - first: + name: _UVSec + second: 0 + - first: + name: _UseUIAlphaClip + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _AmazingColor + second: {r: 0, g: 1, b: 1, a: 1} + - first: + name: _CautionColor + second: {r: 0.3, g: 0.65, b: 1, a: 1} + - first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _CriticalColor + second: {r: 0.3, g: 0.65, b: 1, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} + - first: + name: _GoodColor + second: {r: 0.3, g: 0.65, b: 1, a: 1} diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Mono_Graph.mat.meta b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Mono_Graph.mat.meta new file mode 100644 index 0000000..10256cf --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Mono_Graph.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: cb5c252f19f1cd2448f88d7f9dd989e8 +labels: +- counter +- graph +- material +- memory +- monitor +- ram +- shader +timeCreated: 1513614711 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Reserved_Graph.mat b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Reserved_Graph.mat new file mode 100644 index 0000000..7d184f8 --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Reserved_Graph.mat @@ -0,0 +1,166 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: RAM_Reserved_Graph + m_Shader: {fileID: 4800000, guid: bc65170c051b0724287a7f1636d87573, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 5 + m_CustomRenderQueue: 4500 + stringTagMap: {} + m_SavedProperties: + serializedVersion: 2 + m_TexEnvs: + - first: + name: _BumpMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailAlbedoMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailMask + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _DetailNormalMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _EmissionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MainTex + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _MetallicGlossMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _OcclusionMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - first: + name: _ParallaxMap + second: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - first: + name: FpsValues_Length + second: 120 + - first: + name: PixelSnap + second: 0 + - first: + name: ScrollSpeed + second: 0.2 + - first: + name: _AmazingThreshold + second: 0.72 + - first: + name: _BumpScale + second: 1 + - first: + name: _CautionThreshold + second: 0 + - first: + name: _ColorMask + second: 15 + - first: + name: _Cutoff + second: 0.5 + - first: + name: _DetailNormalMapScale + second: 1 + - first: + name: _DstBlend + second: 0 + - first: + name: _Glossiness + second: 0.5 + - first: + name: _GoodThreshold + second: 0 + - first: + name: _Metallic + second: 0 + - first: + name: _Mode + second: 0 + - first: + name: _OcclusionStrength + second: 1 + - first: + name: _Parallax + second: 0.02 + - first: + name: _SrcBlend + second: 1 + - first: + name: _Stencil + second: 0 + - first: + name: _StencilComp + second: 8 + - first: + name: _StencilOp + second: 0 + - first: + name: _StencilReadMask + second: 255 + - first: + name: _StencilWriteMask + second: 255 + - first: + name: _UVSec + second: 0 + - first: + name: _UseUIAlphaClip + second: 0 + - first: + name: _ZWrite + second: 1 + m_Colors: + - first: + name: _AmazingColor + second: {r: 0, g: 1, b: 1, a: 1} + - first: + name: _CautionColor + second: {r: 0.8039216, g: 0.32941177, b: 0.8980392, a: 1} + - first: + name: _Color + second: {r: 1, g: 1, b: 1, a: 1} + - first: + name: _CriticalColor + second: {r: 0.8039216, g: 0.32941177, b: 0.8980392, a: 1} + - first: + name: _EmissionColor + second: {r: 0, g: 0, b: 0, a: 1} + - first: + name: _GoodColor + second: {r: 0.8039216, g: 0.32941177, b: 0.8980392, a: 1} diff --git a/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Reserved_Graph.mat.meta b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Reserved_Graph.mat.meta new file mode 100644 index 0000000..3088059 --- /dev/null +++ b/Assets/Packages/Tayx/Graphy - Ultimate Stats Monitor/Materials/RAM_Reserved_Graph.mat.meta @@ -0,0 +1,16 @@ +fileFormatVersion: 2 +guid: 5ec99183bcca10249ac54cd6dcee6372 +labels: +- counter +- graph +- material +- memory +- monitor +- ram +- shader +timeCreated: 1512501386 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: |
