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authorAlee <Alee14498@gmail.com>2019-05-31 20:34:40 -0400
committerAlee <Alee14498@gmail.com>2019-05-31 20:34:40 -0400
commit1a218e49d6c23b0d1da5c30d81784ea9d8350016 (patch)
treec9470c471ea23e377fa69ad74fe4ef459ebc2a4a /Assets/Scripts/UI/ExitApplication.cs
parent15c23e28f3bd5ac8015cb93df034a1196031d97b (diff)
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UI changesexperimental-1
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diff --git a/Assets/Scripts/UI/ExitApplication.cs b/Assets/Scripts/UI/ExitApplication.cs
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+/*******************************************************************************
+*
+* Project SimLife: A Sims clone written in Unity C#
+* Copyright (C) 2019 AleeCorp + Software Elevated
+*
+* This program is free software: you can redistribute it and/or modify
+* it under the terms of the GNU General Public License as published by
+* the Free Software Foundation, either version 3 of the License, or
+* (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program. If not, see <https://www.gnu.org/licenses/>.
+*
+*********************************************************************************/
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class ExitApplication : MonoBehaviour
+{
+ public void ExitGame()
+ {
+ Debug.Log("Successfully Exited the Game");
+ Application.Quit();
+ }
+}